Follow the instructions on the first page.Ant wrote:How do you uninstall the mod!?! Help Plz!
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Follow the instructions on the first page.Ant wrote:How do you uninstall the mod!?! Help Plz!
From what?DarthSolous wrote:Follow the instructions on the first page.Ant wrote:How do you uninstall the mod!?! Help Plz!
Exactly....Marth...any help!Fiodis wrote:Actually, the first page doesn't contain uninstall instructions.
Bingo. I found this out while beta testing, I would have answered earlier had I been around a computer.GAB wrote:Apparently, the uninstallation process is the same as it would be for most mods. Delete its addon folder, ME5 in this case. The only extra step I noticed would be deleting the shell.lvl located in GameData/_lvl_pc/sound and renaming the shell_OLD.lvl located in the same folder to simply shell.lvl. This extra step removes the new shell music and puts back the old one.
Yeah same here lolLoopy53 wrote:oops! My bad, sorry ant. I didnt notice you wanted to UN-install!![]()
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Sheesh im doing that a lot lately. willl have to read better in the future!
It's because sometimes the map fights below the platforms, and sometimes it fights on the platforms. Damage regions keep the local systems in line, er, keeps players off the restricted areas.kinetosimpetus wrote:The one with water, and paths above the water... idk if I'm missing something, but, there's like, a damage region on the upper level? I don't understand why that is...
Heh, the Alliance Vanguard. Yeah, they're fun.kinetosimpetus wrote:I played Alliance Marines every time, and I tried a few of them out. And my fav was that red one on the bottom with all the flamey shotgun pistol pulling thingies.
The Abomination class explodes, and I forgot to make new chunks for it. As for the reskinned B2, that's a quick and dirty reskin I did as we didn't have the model for the Scion in time.kinetosimpetus wrote:The collectors occasionally blew up into B1 chunks, or, at least, I saw a few B1 legs flying around. And there was one, maybe the hero? idk, that looked like a reskinned B2. Is that intentional? I mean, it could be that the B2 just looks a lot like the guy it's supposed to be, but I wouldn't know.
Ugh, we forgot about that. We'll try and remember to include that in the 1.1 set of fixes.kinetosimpetus wrote:IA screen, the mod cancels changes to eras made by other mods.
Fix: http://www.gametoast.com/forums/viewtop ... 15#p350615
My best guess would be the following (thought I'd honestly wait until one of the mod team members confirmed this, but it can't hurt to try it):Ant wrote:Heres the better question, i like the mod but i dont like how it changes the menu screen and stuff. How would i take that out?
didnt work...but thanks for tryingDreadnot9 wrote:My best guess would be the following (thought I'd honestly wait until one of the mod team members confirmed this, but it can't hurt to try it):Ant wrote:Heres the better question, i like the mod but i dont like how it changes the menu screen and stuff. How would i take that out?
1. Locate "shell.lvl" in {wherever BFII is installed}\GameData\DATA\_LVL_PC
2. Copy this
3. Go into addon\ME5\data\_LVL_PC and paste your shell.lvl file.
4. rename the existing "me5shell.lvl" to something else like "masseffectshell.lvl"
5. rename the "shell.lvl" file you copied "me5shell.lvl"
6. This may change the shell back, but I'm not making any promises.
Please note: DO NOT DELETE ANY FILES, including the me5shell.lvl, because it sucks to accidentally delete something you may want sometime in the future...
Although I agree, it's a personal opinion thing, and he seems pretty set on it.TWINKEYRUNAWAY wrote:The menu looks times better than the default one. Are you sure you want to get rid of it?
Yea im sure...im just not a huge fan of it..TWINKEYRUNAWAY wrote:The menu looks times better than the default one. Are you sure you want to get rid of it?