Bobfinkl's unreleased maps
Moderator: Moderators
-
- Command Sergeant Major
- Posts: 282
- Joined: Sun Mar 01, 2009 4:34 am
- Projects :: AotC DoW+++Boonta Eve Classic
- xbox live or psn: No gamertag set
- Contact:
Re: Bobfinkl's unreleased maps
Cool. I'll probably give the source files a download...so we'll potentially have a bunch of different people releasing their own finished versions of the same maps?
- bobfinkl
- Rebel Colonel
- Posts: 593
- Joined: Sun Jul 13, 2008 9:01 am
- Projects :: Lots of unreleased stuff
- xbox live or psn: No gamertag set
- Location: The quaint little city gametoast.
Re: Bobfinkl's unreleased maps
All the rest of the maps are here now, with an extra that I just found.
Designated days build 5 (it was 5, not 2, I mix these up all the time):
http://www.gamefront.com/files/24113146/D05.zip
Aaris 3:
http://www.gamefront.com/files/24113168/AR3.zip
Hapes (canyon map I built a while ago, I may or may not have posted a WIP):
http://www.gamefront.com/files/24113188/HAP.zip
Source files will be released, just going through what I may or may not be willing to give out in the assets used to create some of the maps. When I release these I will create a thread in the released mod maps forum.
Designated days build 5 (it was 5, not 2, I mix these up all the time):
http://www.gamefront.com/files/24113146/D05.zip
Aaris 3:
http://www.gamefront.com/files/24113168/AR3.zip
Hapes (canyon map I built a while ago, I may or may not have posted a WIP):
http://www.gamefront.com/files/24113188/HAP.zip
Source files will be released, just going through what I may or may not be willing to give out in the assets used to create some of the maps. When I release these I will create a thread in the released mod maps forum.
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Bobfinkl's unreleased maps
Just tried out Aaris III.
-Visually appealing, though the fog distance was kind of awkward and made the waterfall's presence feel absent.
-Gameplay balance seemed to be decent in Conquest. (Still haven't tried CTF.)
-There were a few floating bamboo clumps around the Republic's starting spawn area.
-Maximum player height limit was too low.
-Some of the huts could have used some props inside of them.
-No environmental ambient sound stream! D:
-No "Leaving Battlefield" map boundaries.
-No load screen.
-No spawn camera angles.
-No minimap.
Overall a decent map. Like I said, the gameplay is pretty good and the visuals are appealing, but there are a few unpolished bits as well as bits that need adding, such as the sound stream, minimap, etc.
-Visually appealing, though the fog distance was kind of awkward and made the waterfall's presence feel absent.
-Gameplay balance seemed to be decent in Conquest. (Still haven't tried CTF.)
-There were a few floating bamboo clumps around the Republic's starting spawn area.
-Maximum player height limit was too low.
-Some of the huts could have used some props inside of them.
-No environmental ambient sound stream! D:
-No "Leaving Battlefield" map boundaries.
-No load screen.
-No spawn camera angles.
-No minimap.
Overall a decent map. Like I said, the gameplay is pretty good and the visuals are appealing, but there are a few unpolished bits as well as bits that need adding, such as the sound stream, minimap, etc.
- bobfinkl
- Rebel Colonel
- Posts: 593
- Joined: Sun Jul 13, 2008 9:01 am
- Projects :: Lots of unreleased stuff
- xbox live or psn: No gamertag set
- Location: The quaint little city gametoast.
Re: Bobfinkl's unreleased maps
None of these maps are complete, in fact they are VERY far from fully polished and complete but the gameplay and scenery are all there. I have been done with these maps for a while, nothing will be changed by me, but all these things can be improved upon by the downloader of the source files that will be uploaded.
Also, to those who download these maps, you are free to reupload them wherever you like so long as I am credited as the author, I am aware these download links won't last forever.
Also, to those who download these maps, you are free to reupload them wherever you like so long as I am credited as the author, I am aware these download links won't last forever.
- KeepAmazinn
- First Lance Corporal
- Posts: 133
- Joined: Tue Aug 06, 2013 2:56 pm
- Projects :: No Mod project currently.
- xbox live or psn: Keep Amazinn
Re: Bobfinkl's unreleased maps
The links no longer work can you reupload them?
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
- KeepAmazinn
- First Lance Corporal
- Posts: 133
- Joined: Tue Aug 06, 2013 2:56 pm
- Projects :: No Mod project currently.
- xbox live or psn: Keep Amazinn
Re: Bobfinkl's unreleased maps
Awesome thanks Marth!
EDIT
Do you also have Kuat Island?
Double posting is against the RULES; please EDIT your post instead -Staff
EDIT
Marth8880 wrote:Designated Days build 5: http://www.mediafire.com/download/g30bg ... qu/D05.zip
Aaris 3: http://www.mediafire.com/download/qb2jb ... z8/AR3.zip
Hapes: http://www.mediafire.com/download/55fju ... u7/HAP.zip
Do you also have Kuat Island?
Double posting is against the RULES; please EDIT your post instead -Staff
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
-
- Master Sergeant
- Posts: 176
- Joined: Fri Feb 14, 2014 9:00 pm
- Projects :: Full Sail University
- xbox live or psn: PREICISON733
- Location: Endor
Re: Bobfinkl's unreleased maps
Does anyone sill have DB1? The link is broken and I just lost it