~GCU~Super Mario World
Moderator: Moderators
- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
-
- Sith
- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact:
- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
-
- Sith Master
- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
PMing you? That wasn't Private Messaging.
Hmm... well, I'm sorry, I was just saying. I must've not read about the new models and stuff sorry man. I don't want you to be on my case.
Also, it didn't hurt for a suggestion, it could just be temporary for now I guess.
Sorry again. I don't want to get on your bad side.

Also, it didn't hurt for a suggestion, it could just be temporary for now I guess.

- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
I wasnt only talking about u, like 20 other people keep tellin me, that i should use a certain model for it and its a different model each time...RevanSithLord wrote:PMing you? That wasn't Private Messaging.Hmm... well, I'm sorry, I was just saying. I must've not read about the new models and stuff sorry man. I don't want you to be on my case.
Also, it didn't hurt for a suggestion, it could just be temporary for now I guess.Sorry again. I don't want to get on your bad side.
- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
LD3 wrote:looks great
offtopic: how did you get a custom sky to work, whenever i try the sky turns white
If your using another shipped worlds sky texture , copy over the skydome (from the same world) and overwrite your existing skydome with it.
If your makin your own , use a skydome from a world that doesnt have glow in the sky.
- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
-
- Sith Master
- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
-
- Sith
- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact:
- Gogie
- Modeling Master
- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
k look at page 2 and you'll see a post by dann boeing, im using all of his suggestions for enemies (thanks by the way dann) I'm also gonna use Bandu's idea of the cloud smokin a pipe.Droideka88 wrote:So what enemies are you intending in producing?
Gee there's a lot but it's always good to start with those everyone knows...or do we?
and to answer the other question, im using boo as a recond driod and yes it will dissapear and reappear, and it wont self destruct it'll just go away (fade), it has a scream attack and a melee attack btw as well as cloak.
for villians boo will be the recon driod and for hero's the recon driod will be one of those flying blue turtle shells.
Here's some ideas I just came up with. (Some of them relate to Super Mario World)
Goomba = Jawa
Shy Guy = Clone Trooper
Fly Guy (Shy Guy variation) = Jet Trooper
Snifit = Heavy Trooper
Bob-omb = Imperial Recon Droid
Dry Bones - Magnaguard or Droideka (it should regenerate its health)
Wiggler = Armored Tank Droid
Piranha Plant = Sarlacc
Blooper = Gungan
Thwimp = Ewok rocks
Mechakoopa = Super Battle Droid
Lakitu = Geonosian
Bowser Statue = Turret
If you don't know these enemies well....
http://lemmykoopa.com/lk19/lk3-19.htm
Goomba = Jawa
Shy Guy = Clone Trooper
Fly Guy (Shy Guy variation) = Jet Trooper
Snifit = Heavy Trooper
Bob-omb = Imperial Recon Droid
Dry Bones - Magnaguard or Droideka (it should regenerate its health)
Wiggler = Armored Tank Droid
Piranha Plant = Sarlacc
Blooper = Gungan
Thwimp = Ewok rocks
Mechakoopa = Super Battle Droid
Lakitu = Geonosian
Bowser Statue = Turret
If you don't know these enemies well....
http://lemmykoopa.com/lk19/lk3-19.htm