Super Mario World (dont expect it to be released soon cause its got alot of work)
Known Bugs : You can see through the tubes (fixing it)
Lightbloom affects the sky (just need to get a new dome)
Enemies tend to pile up when they are in Bowsers Castle
Enemies are able to walk through the pipe maze
Tin Foil tastes like shinyness
click the pic
Last edited by Gogie on Wed May 31, 2006 11:40 am, edited 2 times in total.
hmmmm...An NES Mario World combined into SWBF2. Sounds pretty good. Looks pretty good. But Arcade with realism is kinda different. Good. We need some variety. GameCube SuperMario is also good with SWBF2.
i agree, you should make the ? throw health or ammo, but you could also make them explode if you shoot them, so some could give ammo or health and others could kill you- anyway, great map.-
MartinK wrote:i agree, you should make the ? throw health or ammo, but you could also make them explode if you shoot them, so some could give ammo or health and others could kill you- anyway, great map.-
thats a good idea, but i was thining maybe Mega Mushroom = health, fire flower = amo, pioson mushroom = neuro poison, coing = attack increase and 1up mushrooms = defence increase
i just though of an alternate way to do that thingy with the ammo, you just tyake the destroyed block sprite and you programm it so there is either a health or ammo item put on top of it, rather than programmingi n a switch
u need to give rep units a double jump, thats easy, hard part is getting in and out of tubes. and the boxes should throw out like bactas skinned like mushrooms. you need to reskin the units so they look like mario characters. rep: mario, luigi, mario on yoshi, luigi on yoshi, toadstool, with caped mario as hero. cis: the different colored Koopas, spiked Koopa and para-koopas, and bowser as the hero. Bowser should be a reskinned wampa!
SBF_Dann_Boeing wrote:u need to give rep units a double jump, thats easy, hard part is getting in and out of tubes. and the boxes should throw out like bactas skinned like mushrooms. you need to reskin the units so they look like mario characters. rep: mario, luigi, mario on yoshi, luigi on yoshi, toadstool, with caped mario as hero. cis: the different colored Koopas, spiked Koopa and para-koopas, and bowser as the hero. Bowser should be a reskinned wampa!
ok for the in and out of tubes thats just as easy, you just set it so that the tube gives you an "elevator" effect