Side editing questions

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
richard

Side editing questions

Post by richard »

I just started to modding stuff and all, but i have made quinlan vos as a side and it worked out good and all. BUT:
Does anyone know how to give a character other force powers?
And does someone have a pack with force powers in it??
If anyone could help me i would make me really happy :P
And how do you make a side with only 1 character on it, so that its like a duel.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Somebody plz help me

Post by Teancum »

Read the jedi creation documentation and look at the jedi example zip.
richard

RE: Somebody plz help me

Post by richard »

Ok i will look now thanks :D

EDIT: i have readed it. So i have to do this?:
change WeaponName = "com_weap_inf_force_push" to:
WeaponName = "com_weap_inf_force_choke'' or something as long that its another force power? So i know that i think but how do you add another force power: maybe adding another weapons section???

And teancum srry i didnt saw the thing in the documentation :oops:
xwingguy

RE: Somebody plz help me

Post by xwingguy »

You can have up to 8 "WEAPONSECTION"s 4 primary and 4 secondary.

So just add another
Squirrel7Hunter

Post by Squirrel7Hunter »

where do I add this weapon section? I want to add it to the rep_rifleman
but I dont see anything in the ODF. about weaponsections or in the common
CarbineImpulse

Post by CarbineImpulse »

In that instance you need to change the rep_inf_default_rifleman ODF. normally it's in the specific ODF.
The contents of rep_inf_default_rifleman can be changed from this by changing the WeaponName contents. Check other units ODF's to see examples of how this section should look or how to change things to how you want.
[GameObjectClass]
ClassParent = "rep_inf_default"


[Properties]
WEAPONSECTION = 1
WeaponName = "rep_weap_inf_rifle"
WeaponAmmo = 4

WEAPONSECTION = 2
WeaponName = "rep_weap_inf_pistol"
WeaponAmmo = 0

WEAPONSECTION = 3
WeaponName = "rep_weap_inf_thermaldetonator"
WeaponAmmo = 4
WeaponChannel = 1

WEAPONSECTION = 4
WeaponName = "rep_weap_award_rifle"
WeaponAmmo = 4

WEAPONSECTION = 5
WeaponName = "rep_weap_award_pistol"
WeaponAmmo = 6

VOUnitType = 121
Squirrel7Hunter

Post by Squirrel7Hunter »

ahhh how did I miss the defaults? thks now I see them
richard

Post by richard »

Ok i will try that tnx
Ohh btw can you tell me where the exact lovation of that file is?? Not from the rifleman but just where to look if i want to change that (of my quinlan)?
Post Reply