Space Coruscant V1.1
Moderator: Moderators
WsCandy, I love it! And I must say that I am a huge Clone fan, and that Shock Trooper is AMAZING. Best one I've seen! Although, it might be the only one I've seen, but I don't think there's any possible way of making a better one. Is it possible for you to make this Shocktrooper skin available for download for the rest of the game. Maybe instead of using the 501st all the time, you could replace it with the Shocktrooper. I've been waiting for an awesome Shocktrooper, and here it is! Fantastic job! Don't listen to Rekubot, with regards to taking him out. I love the Shocktrooper and I think most others will too. But I do agree with him that if it's possible to add more troops to make it a little more difficult to take down the enemy ships when boarding. I think that would be kinda cool. Sorta like when Anakin and Obi-Wan did when they first landed on the Invisible hand. That would be fun. Otherwise I love all the action and all the scenery. There's a lot going on ala the battle above Coruscant. Great job, and I really loved the Shocktrooper the most....If you couldn't tell. Later
Well you have C-26 to thank for that skin, he did a great job....
if you want it to be for every unit go to
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\addon\SCO\data\_LVL_PC\SIDE
and copy rep.lvl and repshell.lvl to
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\side
make sure you back up your original rep.lvl first....
thanks for all the feedback!
if you want it to be for every unit go to
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\addon\SCO\data\_LVL_PC\SIDE
and copy rep.lvl and repshell.lvl to
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\side
make sure you back up your original rep.lvl first....
thanks for all the feedback!
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- Jedi
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I never said they should be taken out, I think they look awesome. I merely stated that there isn't much use for them during the battle because no AI players go into the control room areas. Of course this would apply to the droid marines as well.Don't listen to Rekubot, with regards to taking him out.
Also, I found another bug/glitch. This was on single player, and I'm pretty sure the AI don't abuse glitches
![Wink :wink:](./images/smilies/icon_wink.gif)
http://img509.imageshack.us/img509/3813/027ks.jpg
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- Sith
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Ha now that i can't explain, all the spawn paths are dead on the ground... so its nothing to do with spawning... hmm weird!
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and it will chane all soldiers and marines in the game (all the basic troopers) no clone commanders etc, it will not change custom units in custom maps either...
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and it will chane all soldiers and marines in the game (all the basic troopers) no clone commanders etc, it will not change custom units in custom maps either...
ahh yes that common problem, have seen it on both MP and SP, especially when lifting of with at CIS gunship, when just outside the shield the bots starts to jump out and the "Falls" to sertain death, actually they should float around but that's only physics. it's fun to see them take a "nosedive". but it's annoying yes and that's not on only mods/custom maps, the guys who created the whole game seemed not to be able to solve this problem
I love playing chiken so to speak with the Lukre Hulk class transports (AKA: Core ships) And thae massive auto turrents.
I'de love to see a destroyable lukre hulk.
I've also found it very unlikely to be able to land your parties with an LAAT. For some reason it just wont go down, once and a while it will but then just be destroyed magically. Why?
I'de love to see a destroyable lukre hulk.
I've also found it very unlikely to be able to land your parties with an LAAT. For some reason it just wont go down, once and a while it will but then just be destroyed magically. Why?
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- Jedi Admin
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Well thanks for the feedback guys, i should be able to get a new version out soon, ive got the hero's working fully now
, sounds, damage etc... other changes include, all boardable ships now have sheilds... all the mainframe turrets are linked correctly for all ships... and extra high boardable republic ship, still having trouble with that though... everytime you spawn up there you die opps! i also replaced the la-at's with theta class shuttles... as they are more true to the film....
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well when i played the teams seemed pretty fair, infact the cis beat me a couple of times (only by a few points) anyway in the film there was only the ONE cis capital ship the rest were frigates and droid control ships... watch it again... you will see what i mean![Razz :P](./images/smilies/icon_razz.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
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well when i played the teams seemed pretty fair, infact the cis beat me a couple of times (only by a few points) anyway in the film there was only the ONE cis capital ship the rest were frigates and droid control ships... watch it again... you will see what i mean
![Razz :P](./images/smilies/icon_razz.gif)
Last edited by WsCandy on Sun Apr 16, 2006 7:48 am, edited 1 time in total.
hmm... after about 5 minutes of play time my teams score was around 100 to 23.WsCandy wrote:well when i played the teams seemed pretty fair, infact the cis beat me a couple of times (only by a few points) anyway in the film there was only the ONE cis capital ship the rest were frigates and droid control ships... watch it again... you will see what i mean
Also there where multiple capital ships:
http://en.wikipedia.org/wiki/Image:01724.jpeg
Also any word on a new relese date?
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- Chief Warrant Officer
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