Bespin: Platforms (v0.985 beta) --New version May 9, 06

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Vauris

Post by Vauris »

SP, and it fully loads, but before the level actually starts, the game dies.
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Post by Teancum »

What mode are you playing, what era?
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Post by yankeefan05 »

sry if this may have been said b4, but r there going to any twin cloud fighters in GCW? (or whatever u call them)
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Post by Teancum »

There will be for the final version, MonCal.

Good news. I was able to fix the GCW problem. Ships appear again and team names are correct. Also, I'm about 1/2 way done creating death regions for the hackers. Last but not least I have come a little ways doing sound reqs for the flyers. TAW_Artemis is tasked with doing the sounds, but if I can get them working, that's less for him to do.
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Post by Vauris »

Conquest, CW.

EDIT: WTH? It's working now... I wonder. Usually when I play conquest games, I set the reinforcement counter all the way up to 500%. I didn't do that this time, just went straight in and played. And it's loaded.
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Post by Teancum »

I got the starfighter sounds working now. Check a BIG problem off the list. :D
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Post by yankeefan05 »

thanks Teancum. But will they be the same as the SWBF1 ones? (as in weapons and stuff)
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Post by Teancum »

Play the current version to find out what starfighters are in there.
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Post by Guest »

Teancum
New version is great :) I didn`t foundl; bugs :)
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Post by yankeefan05 »

R the A-Wings supposed to look like this?

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Post by Rpe7 »

vauris wrote: SP, and it fully loads, but before the level actually starts, the game dies.
Same here when qued up in multi, it's the same problem as Yavin IV. Was trying to load conquest republic vs cis reinforcements at 300. And whoops after loading it crashed to desktop. I do NOT encounter this problem with Kamino, Dune sea and bespin cloud city. Probably It won't crash if put first in row. I'll check it and edit.
Last edited by Rpe7 on Fri Apr 14, 2006 11:02 am, edited 1 time in total.
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Post by yankeefan05 »

Rpe7, that happens in mods sometime. I get it too sometimes.
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Post by Rpe7 »

Ok, Good news. I qued the map up 2 times in SP instant action, conquest, clone wars 100 and 300 reinforcements (the mode that crashed on multi) and it went fine. It didn't crash and it was qued up. So it's NOT the Yavin Problem, hopefully it's a one-time-thing. I will probably test the multi again tonight.
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Post by Teancum »

How did this get here?
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Post by yankeefan05 »

cool. is that a TIE defender?
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Post by Teancum »

TIE Phantom... gosh. Kids these days :P
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Post by Chris165 »

moncalamaridestroyer wrote:cool. is that a TIE defender?

neh, i think it's the tie phantom, the defender has much more wings and a much more different shape
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Post by moberemk »

TIE Phantom, actually. The Defender has three wings that extend outwards and resemble a facing-outwards TIE Interceptor wing.
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Post by Alex533 »

Inyri made one of those if im not mistaken..
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Post by Teancum »

This is actually a conversion from XWA (the Upgrade Project) -- and for anyone who doesn't know what the Phantom is from:

http://starwars.wikia.com/wiki/TIE_Phantom
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