Bespin: Platforms (v0.985 beta) --New version May 9, 06
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- Teancum
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- Teancum
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There will be for the final version, MonCal.
Good news. I was able to fix the GCW problem. Ships appear again and team names are correct. Also, I'm about 1/2 way done creating death regions for the hackers. Last but not least I have come a little ways doing sound reqs for the flyers. TAW_Artemis is tasked with doing the sounds, but if I can get them working, that's less for him to do.
Good news. I was able to fix the GCW problem. Ships appear again and team names are correct. Also, I'm about 1/2 way done creating death regions for the hackers. Last but not least I have come a little ways doing sound reqs for the flyers. TAW_Artemis is tasked with doing the sounds, but if I can get them working, that's less for him to do.
- Teancum
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- Teancum
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Same here when qued up in multi, it's the same problem as Yavin IV. Was trying to load conquest republic vs cis reinforcements at 300. And whoops after loading it crashed to desktop. I do NOT encounter this problem with Kamino, Dune sea and bespin cloud city. Probably It won't crash if put first in row. I'll check it and edit.vauris wrote: SP, and it fully loads, but before the level actually starts, the game dies.
Last edited by Rpe7 on Fri Apr 14, 2006 11:02 am, edited 1 time in total.
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Ok, Good news. I qued the map up 2 times in SP instant action, conquest, clone wars 100 and 300 reinforcements (the mode that crashed on multi) and it went fine. It didn't crash and it was qued up. So it's NOT the Yavin Problem, hopefully it's a one-time-thing. I will probably test the multi again tonight.
- Teancum
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- Teancum
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This is actually a conversion from XWA (the Upgrade Project) -- and for anyone who doesn't know what the Phantom is from:
http://starwars.wikia.com/wiki/TIE_Phantom
http://starwars.wikia.com/wiki/TIE_Phantom