Missile Locks?

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PR-0927
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Joined: Fri Dec 31, 2004 9:15 pm
Location: Kent, OH, U.S.A.

Missile Locks?

Post by PR-0927 »

LOL, I am just filled with questions. Well, here is one of my last ones: how do I make the missiles on the TX-130S Saber-class Fighter Tank lock onto targets like the normal rocket launchers? I copied tons of stuff out of their ODF files into mine, but no luck. My weapons don't even target the enemy when I hit the "lock-on" key.

Does anybody know anything about this?

Thanks in advance.

- Majin Revan
JabbaLovesLava
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Joined: Tue Jun 07, 2005 11:50 am

RE: Missile Locks?

Post by JabbaLovesLava »

Maybe u should take a look in the starship ODF? Maybe u could find the answer there (since the protons torpedoes lock on...)
xwingguy

RE: Missile Locks?

Post by xwingguy »

Change the com_weap_veh_missile.odf so that its classLabel is "Launcher" and add this:

LockOnRange = "550.0"
LockOnAngle = "6.0"
LockOffAngle = "10.0"
LockTime = "3.0"
TargetLockMaxDistance = "20000"
TargetLockMaxDistanceLose = "25000"
(change the values of course because this was meant for proton torps)
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