I got a problem in Zero Edit.
All my msh's (Custom made and the ones Pandemic gave us) apear black in the mapeditor.
The ground is texturized as it should but the models is pitch black.
How can i fix this?
Black msh's in ZeroEdit
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RE: Black msh
You need to add a light. Objects are dynamically affected by the light, so as you move it, change the color, make it bigger/smaller you'll see differences in lighting on the object.