Adding Lava?

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EraOfDesann
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Adding Lava?

Post by EraOfDesann »

I'm wanting to put some lava in my map but it doesn't mention how to do so in any of the documents (at least to my knowledge). If anyone knows how I'd really appreciate the help! Thanks!
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RE: Adding Lava?

Post by Jawa_Killer »

place water and change texture :P.........but how to make it non transparent i ask myself for weeks^^
Talibanman

RE: Adding Lava?

Post by Talibanman »

i love lava.
forresal

RE: Adding Lava?

Post by forresal »

The saturnlabs tut didn't work? Add water...change texture....create death region.
I thought maybe some of that BF1 stuff would still apply.

Sorry, that's the best I could think of!! Best of luck and keep us updated!!
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RE: Adding Lava?

Post by Jawa_Killer »

how to make lava is not the problem.......but the transparency i think.......Saturn_V just retextured the terrain^^
forresal

RE: Adding Lava?

Post by forresal »

For transparency: what about the .fx file? Can't you edit the transparency there? For example:
(Underlined number being for transparency)

NormalMapTextures("water_normalmap_",16,8.0);
LODDecimation(1);
RefractionColor(110, 135, 139, 255);
ReflectionColor(110,135,139,255);
UnderwaterColor(96, 96, 88, 128);
FresnelMinMax(0.3,0.6);
Velocity(0.04, 0.008);

}

// PC parameters
PC()
{
Tile(2.0,2.0);
MainTexture("kas2_water.tga");
LODDecimation(1);
RefractionColor(5, 217, 255, 255);
ReflectionColor(57,90,138,255);
UnderwaterColor(61, 124, 144, 200);
FresnelMinMax(0.3,0.6);
FarSceneRange(1500)

Read about this but haven't had a chance to test it yet....
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EraOfDesann
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Post by EraOfDesann »

So is that what Pandemic did for Mustafar? Maybe I should PM Psychofred.
forresal

Post by forresal »

Dunno, Era. I assume you looked into the Mustafar .fx files, textures, etc. I had a problem with a beachfront I was making for my map, so I read parts from saturn V tutorial and also the BF1 tutorial edited by MasterNoth. Then basically copied anything related to the water from kash. and it fixed my problems.

But those tuts discuss changing transparency and making the water or in your case lava, cloudy. Like I said though, I haven't been able to test it yet so it may not completely translate over to BF2. Anyway, worth a try.
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Post by Jawa_Killer »

no mustafar is not water its a model.......with a moving texture
forresal

Post by forresal »

Jawa: but could it still be copied and inserted to user map?
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Post by maxloef »

yes it can the animated part is a part of the model if u copy them from the mustafar assets u can get the lava only u can walk on it so place a deathregion some orange lights et voila u got lava :D
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Post by Jawa_Killer »

yeah but the mountians and hills of mustafar are in this model too^^
Captain_Mazda

Re: RE: Adding Lava?

Post by Captain_Mazda »

Talibanman wrote:i love lava.
JabbaLovesLava :D

Lava is not cool though.
Talibanman

RE: Re: RE: Adding Lava?

Post by Talibanman »

of course it isn't. lava is hot d'oh! :D
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