
RESUMED* RVIG2, New units revived
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- Rebel Colonel
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- Rebel Colonel
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New Weapon list for the havoc.
>Carbine - Finished, except for the hires geometry which doesn't seem to work
>Flame Spitter - Finished
>Thermal Detonators - Finished
>Suppresion Autoturret - In Production
Well, i tried working with a new grenade, tried both cryoban and poison. I've given up on cryoban for now, doesn't seem to work very well. Poison worked, but how exactly would you use a poison grenade against a droid? The Suppresion Autoturret(for lack of a better name), is basically the autoturret the sniper drops, but instead uses the clone commanders weapon.
Still progressing with the weapons, will update if i get a better idea. Still don't know how to localize, though i'm pretty sure i'll need to edit the CORE.lvl.
>Carbine - Finished, except for the hires geometry which doesn't seem to work
>Flame Spitter - Finished
>Thermal Detonators - Finished
>Suppresion Autoturret - In Production
Well, i tried working with a new grenade, tried both cryoban and poison. I've given up on cryoban for now, doesn't seem to work very well. Poison worked, but how exactly would you use a poison grenade against a droid? The Suppresion Autoturret(for lack of a better name), is basically the autoturret the sniper drops, but instead uses the clone commanders weapon.
Still progressing with the weapons, will update if i get a better idea. Still don't know how to localize, though i'm pretty sure i'll need to edit the CORE.lvl.
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- Rebel Colonel
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Sry, wasn't specific enough. I'm talking about localizing the units for the official maps, which I can't seem to get to work. Might as well ask this now, If there is anyone who knows how to localize the offical maps, or knew how to in swbf1, please post. I've had an incredibly hard time with the methods i've already tried.
Ah... the official maps... I see. For that, I can't help you. To tell you the truth, I'm not sure how you would do it. Though I do suppose it's possible... you might be able to edit the Core.lvl... not sure how it would work, but it'd be worth a shot... as long as you knew what you were doing; one mistake could prove fatal...
Good luck on that.
Good luck on that.
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- Rebel Colonel
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I believe there were a few people who could do it for swbf1. Really i need some sort of direction on how to approach the localization. I can see how to localize, i just don't know what to change. Example, say i find Dark Trooper in the core.lvl, even if i edit it, it probably won't change the unit, or localize a new one. Its almost as if i need to munge a new core.lvl. Since i don't know what actually went into the original core.lvl, i wouldn't get very far.
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- Captain
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! 
Nice!!
I loved the origional maps for BF1 but these units look ten times better.
Personally, I think the visors are great, especially the infilitrator.
Will this be a new map or an import of the ones for BF1 (ice gate and frozen corridor) or new maps entirely? I thought frozen corridor was a ton of fun!
Nice. will you be releasing sides?

Nice!!
I loved the origional maps for BF1 but these units look ten times better.
Personally, I think the visors are great, especially the infilitrator.
Will this be a new map or an import of the ones for BF1 (ice gate and frozen corridor) or new maps entirely? I thought frozen corridor was a ton of fun!
Nice. will you be releasing sides?
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- Rebel Colonel
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No new map, this will be a side replacement(jetpack troopers). I used the Add download option in the downloads area to upload the beta for the storm commando. No file yet though.
EDIT: Title says all, postponed due to lack of time and knowledge about localizing official maps. Will pick back up when time becomes more abundant.
EDIT: Title says all, postponed due to lack of time and knowledge about localizing official maps. Will pick back up when time becomes more abundant.
Last edited by Astute on Tue Apr 18, 2006 9:50 pm, edited 1 time in total.
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- Jedi
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- Rebel Colonel
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- Rebel Colonel
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Well, here it is, enjoy.
http://starwarsbattlefront.filefront.co ... ando;63031
As for skinning, i usually use Photoshop CS 8.0
http://starwarsbattlefront.filefront.co ... ando;63031
As for skinning, i usually use Photoshop CS 8.0
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- Rebel Colonel
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