Someone should make a map pack where you play on worlds visited in the Star Wars Jedi Knight series, including all the games like Dark Forces I and II, Jedi Outcast, and Jedi Academy. Here are some maps that could be made.
- Hoth: Ruins. A large map with ruins of the Battle of Hoth (Galactic Civil War, Conquest, Assault, Hunt (rebels vs wampas), 2-CTF and XL)
- Taspir: Imperial Outpost. A large indoor map, with bridges over lava and canyons. (Both Eras, Conquest, Hunt (Galactic Civil War) (rebel marksmen (Tantive IV skin) vs. Imperial Officers (without points), XL (Clone Wars), and 1-CTF (both eras)
GCW heroes
Rebels: Jaden Korr
Empire: Alora
- Valley of the Jedi: Deep Valley. A large open canyon with ruins of Sith and Jedi tombs and statues. Battle takes place in the canyon (GCW, Conquest, Assault)
GCW heroes
Rebels: Jan Ors
Empire: Sariss
- Nar Shadda: Streets. A large open area town filled with people and one of the most biggest hives of scum and villany. Use Coruscant City designs but in a darker color and Coruscant background. (Both Eras, Conquest, Hunt (Rebel Soldiers vs. Scum (Rodians, Trandoshans, Grans, and Human mercenaries, and Weequays)), Assault, 2-CTF
CW heroes
Republic: The New Tusken Hero
CIS: Asajj Ventress
GCW heroes
Rebels: Kyle Katarn
Empire: Tavion II
Scum (Hunt mode): Reelo Barok
- Tatooine: Mos Esley: Hangers. A medium sized map with plenty of room in the air for a air battle and for a ground battle in three hanger bays full of ships (of modder's choice for both eras), and in the middle is a control bay that can activate auto turrets (use the Auto Turret space mainframe and the Cruiser (any capitol ship) Auto Turrets, and protecting the main frame are 15 regualar auto turrets. (Both eras, Conquest, Hunt (Jawas vs. CIS), Assault, and 1-CTF)
CW heroes
Republic: Qui-Gon Jinn
CIS: Darth Sidious
GCW heroes
Rebels: Chewbacca
Empire: Desann
- Tatooine: Jawa Tradelands. A map like the Dune Sea, but in a small rock canyon and Tuskens running around like mad, and some friendly Jawas and their 1 Sandcrawler willing to help you, but Tuskens are mean. The map should have a narrow canyon, but then blocked off by a brick wall, and a cave leading up to 2 large rocks with small Tatooine homes that have been over run by Tuskens, then leading a rock bridge between the canyon to the other rock base. Then a cave leading around the wall, and out to the Jawa Sandcrawler. (GCW, Conquest, Hunt (Jawas vs. Tuskens), Assault, 1-CTF
GCW Heroes
Rebels: Kyle Katarn
Empire: IG-88 (I hear someone just made him )
Now there are going to be new heroes, so here are some screenshots of the new heroes there will be added
Kyle Katarn:
He looks pretty good, keep him that way
Fighting Style: Darth Maul (if not, then Obi-Wan
Jaden Korr:
( I want his hair black, and his white clothing parts black, and his pants are black, with black boots)
Fighting Style: Anakin
Tavion I:
Keep her the same. The reason I am having 2 Tavions is because I want to keep the time line right on the worlds. Just name her Tavion, then put a space after her name to avoid confussion
Fighting Style: Yoda (if not, Kai-Adi)
Tavion II:
Keep her the same, but put no space after her name
Fighting Style: Mace Windu
Desann:
Here he is. Desann is a tall guy, so make him as big as Vader. His saber is big too.
Fighting Style: Luke Skywalker
If anyone can come up with more maps from the series than I can add them to the list and say you put it down in a lower post, then I will see if a map modder will make the maps, and a modeler for the new units. it would be great for ideas and the map!
Off Topic: This is my first post here. I have gotten a lot of maps from Gametoast.com, but I never joined, and now here I am! This place rocks! Thanks for the awesome site!
Jedi Knight Series Map pack
Moderator: Moderators
RE: Jedi Knight Series Map pack
Before someone else says it, this should probably be under announcements/requests/ideas for SWBF2 maybe an admin will move it or something.
That being said welcome to GT, idea sounds good. Have you had a play with the mod tools etc... yet? Worlds should be doable enough with the tools however the new heros will take some good XSI'ing. Maybe download XSI Mod tools too and have a play with them to get your project/idea underway. Good Luck!
That being said welcome to GT, idea sounds good. Have you had a play with the mod tools etc... yet? Worlds should be doable enough with the tools however the new heros will take some good XSI'ing. Maybe download XSI Mod tools too and have a play with them to get your project/idea underway. Good Luck!
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
RE: Jedi Knight Series Map pack
Yeah, good luck. No offense, but it's REALLY tough converting JA models. Only one guy has done it.
RE: Jedi Knight Series Map pack
I wasnt saying it needs converting, but for someone to try their best of making the models.
Sorry this is in the wrong spot. *points at self*Newbie.
So is anyone intrested in the idea?
Sorry this is in the wrong spot. *points at self*Newbie.
So is anyone intrested in the idea?
RE: Jedi Knight Series Map pack
Well I made my first map , the world of Vjun , which was last seen in jedi Academy . It has green acid rain, but no damage factor . So I guess this is a start.
- minilogoguy18
- Master Bounty Hunter
- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Jedi Knight Series Map pack
why the heck do you want jaden to dress up like a freakin goth? O_o and why give kyle darth mauls animations, kyle has ALWAYS fought with a single saber, the saber of a true jedi master and it should stay that way. desann fights with sheer power and not speed, he should have vaders moves cause hes really cocky and hes a 9' tall dinosaur that can overpower just about any sentient. tavion fights alot more like ki adi with speed because her unique style in JO and JA was the 5th single style which wasnt selectable and it was a fast 1 handed style. alot of your ideas are far off from the games, i suggest you cancel all your plans and go play all of them again.