tean, yeah i know suntax can't be good. what does it mean though.
RENDS, which part of the tree do u want?
EDIT: here is a pic of it without going into anything.
does that help? or do u want something else, b/c i will GLADLY give any info to help solve this problem
Adding locals
Moderator: Moderators
WOOT WOOT *Gets up and celebrate* WOOT WOOT!!!!!!! i fixed it i FIXED IT!!!!! (sorry for caps) im just sooooooooo happy right now.
ok i fixed it and this is how i did it.
First i CUT my data_HOV (HOV is modID) and PASTED to my desktop, then i went into visualmunge and created a new map called HOV with SAME explaination and SAME world name (obviously SAME ID too).
Second i then i munged it to create the actual playable map in my addon folder. (don't know if this step was necessary)
3rd i deleted the map from addon folder. (again don't know if this was neccessary)
4th i took the editlocalize batch file from the NEW data_HOV and replaced the NEW editlocalize with the OLD editlocalize in the OLD data_HOV.
5th i took the Localize folder from data_modid/common folder from the NEW data_HOV and replaced the NEW folder with the OLD folder in the OLD data_HOV.
6th i munged and NO ERRORS.
well no major errors. i still though have the mnl1121 killed [NULL]. i might not care about that though.
EDIT: i won't care about the mnl1121 killed [NULL] unless someone has a fix for it. Though that is how i screwed it up in the first place (trying to fix that). BUT since i now know how to fix it maybe i will try to fix it. don't really know
ok i fixed it and this is how i did it.
First i CUT my data_HOV (HOV is modID) and PASTED to my desktop, then i went into visualmunge and created a new map called HOV with SAME explaination and SAME world name (obviously SAME ID too).
Second i then i munged it to create the actual playable map in my addon folder. (don't know if this step was necessary)
3rd i deleted the map from addon folder. (again don't know if this was neccessary)
4th i took the editlocalize batch file from the NEW data_HOV and replaced the NEW editlocalize with the OLD editlocalize in the OLD data_HOV.
5th i took the Localize folder from data_modid/common folder from the NEW data_HOV and replaced the NEW folder with the OLD folder in the OLD data_HOV.
6th i munged and NO ERRORS.
well no major errors. i still though have the mnl1121 killed [NULL]. i might not care about that though.
EDIT: i won't care about the mnl1121 killed [NULL] unless someone has a fix for it. Though that is how i screwed it up in the first place (trying to fix that). BUT since i now know how to fix it maybe i will try to fix it. don't really know
- Rends
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- Rends
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RENDS im still a little confused. Let me explain what i think i have to do. then all u have to do is correct me where im wrong.
ok to start. Under level i add my map name (modID is called HOV)
Then under Level/HOV i add Local.
3rd under Local i add Wampa.
4th i add Locals (notice the "s") and under locals i add Wampas (again the "s").
munge and it should work. Is that ALL correct?
ok to start. Under level i add my map name (modID is called HOV)
Then under Level/HOV i add Local.
3rd under Local i add Wampa.
4th i add Locals (notice the "s") and under locals i add Wampas (again the "s").
munge and it should work. Is that ALL correct?