ERrr... Anyone got any clue.... *is confounded*
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ERrr... Anyone got any clue.... *is confounded*
Um... look...
What in heaven's name...
Looks like the icon is missplaced or summat...
I am STUMPED...
~OOM-9
What in heaven's name...
Looks like the icon is missplaced or summat...
I am STUMPED...
~OOM-9
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RE: ERrr... Anyone got any clue.... *is confounded*
Is there a lot of enpty white space in the custom small weapon icon? What where you changing when it appeared?
You can always claim it as a feature: Friendly ghost following you around. Never shoots, because it never sees any enemy ghosts.
You can always claim it as a feature: Friendly ghost following you around. Never shoots, because it never sees any enemy ghosts.
RE: ERrr... Anyone got any clue.... *is confounded*
Is it a floating weapon or is the trooper "invisible?"
You're right, both problems are very odd.
All I can think of is that something got screwy with adding the modded characters.
Sorry!!
You're right, both problems are very odd.
All I can think of is that something got screwy with adding the modded characters.
Sorry!!
RE: ERrr... Anyone got any clue.... *is confounded*
whats the code for that trooper!!!, or is it modified, gimme a dl link pleeeeeaseee
RE: ERrr... Anyone got any clue.... *is confounded*
thats odd. my best guess would be its an invisible unit.
It's the HUD icon for the weapon. HUD icons are just meshes displayed stuck to the screen. If it's just that weapon, then something got screwed up in the HUDTag for it (there are HUD lines in the ODF, but there are also .hud files in the Common/hud folder - they're normal text files that specify the layout of the hud). My guess is something got screwed up in one of those places...that or you edited the MSH for the weapon and mucked something up with the icon. :^)
I can't get more specific without seeing the side myself.
Mike Z
I can't get more specific without seeing the side myself.
Mike Z
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Methinks the answer lies here. Since I'm having the same problem, I'll take a look.PAN-Fnord wrote:It's the HUD icon for the weapon. HUD icons are just meshes displayed stuck to the screen. If it's just that weapon, then something got screwed up in the HUDTag for it (there are HUD lines in the ODF, but there are also .hud files in the Common/hud folder - they're normal text files that specify the layout of the hud). My guess is something got screwed up in one of those places...that or you edited the MSH for the weapon and mucked something up with the icon. :^)
I can't get more specific without seeing the side myself.
Mike Z
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