HELP: on putting skins so that its only 4 my own map

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Kaos66

HELP: on putting skins so that its only 4 my own map

Post by Kaos66 »

kk i made mi own skins 4 mi map and i tried 2 run it but the skins dont show. I did the thing where u put the common folder and all that Diet Dr. Pepper but it still dont wrk :(

I REALLY NEED HELP!!!
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Epena
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RE: HELP: on putting skins so that its only 4 my own map

Post by Epena »

I have the same issue.

I follow fully busterkinkade's tutorial, but the game crashes at the loading screen for me map. -What-?!?
Alex533

RE: HELP: on putting skins so that its only 4 my own map

Post by Alex533 »

did you save as TGA?
Kaos66

Post by Kaos66 »

ya i did i always do but it doesnt wrk???
:( WAT SHOOD I DO?
theguarder

Post by theguarder »

Tell uss exactly what you did so we can see what you did wrong...
Angarah

Re: RE: HELP: on putting skins so that its only 4 my own map

Post by Angarah »

Epena wrote:I have the same issue.

I follow fully busterkinkade's tutorial, but the game crashes at the loading screen for me map. -What-?!?
Did you put the clean.bat and munge.bat in the correct spot before you munged?
LordofEntropy

RE: Re: RE: HELP: on putting skins so that its only 4 my own

Post by LordofEntropy »

And also, did you put "dc:" in the Readdatafile of the side you want to use the skins on in the mission scripts files? If you don't the game will just load the default skins that the game was shipped with, instead of reading the modified sides file in your mod folder (the dc: tells the game to load the sides stuff from you mod folder, ie, the one with new skins). The mission scripts are the .lua files in C:\BF2_ModTools\data_ModID\Common\scripts\ModID. The line(s) you're looking for are:

Code: Select all

ReadDataFile("SIDE\\SIDENAME.lvl",
And you want to put the dc: in front of SIDE, so that line now looks like:

Code: Select all

ReadDataFile("dc:SIDE\\SIDENAME.lvl",
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Epena
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RE: Re: RE: HELP: on putting skins so that its only 4 my own

Post by Epena »

Yes, all that is done.

I assume that munge and clean.bat go in rep\sides? (since I'm doing rep)

And of course it's a TGA! :P
Lord-Bandu

RE: Re: RE: HELP: on putting skins so that its only 4 my own

Post by Lord-Bandu »

if your overwriting rep you dont have to do anything with the clean.bat or munge.bat , since it has its own
busterkinkade

RE: Re: RE: HELP: on putting skins so that its only 4 my own

Post by busterkinkade »

Are you sure your map hasn't become corrupted with all the changes you have been doing?
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Epena
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RE: Re: RE: HELP: on putting skins so that its only 4 my own

Post by Epena »

Well all that I've done to my map is try to add in this custom skin...
(it's a test world)

Bandu-Are you sure? they aren't there when I copy the rep folder..
Angarah

Re: RE: Re: RE: HELP: on putting skins so that its only 4 my

Post by Angarah »

Lord-Bandu wrote:if your overwriting rep you dont have to do anything with the clean.bat or munge.bat , since it has its own
Actually, you do for some reason which I do not understand.

Stick 'em in C:\BF2_ModTools\data_NAME\Sides\rep
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Epena
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RE: Re: RE: Re: RE: HELP: on putting skins so that its only

Post by Epena »

Okay, yeah.

But it still crashes, help?
Kaos66

Post by Kaos66 »

i did evrythin u guyz told me but nutin wrks???
wat m i supposed 2 do??
Alex533

Post by Alex533 »

Have you made sure you followed eveystep in Busterkinkade's tutorial?

BTW if anyone wants any skins made by me then just PM me and i'll tell you if I can do it or not. I can make the skins but its up to you what you do with them.
Kaos66

Post by Kaos66 »

i dun know where busterkinades tutorial is pls post a link 2 it pls pls pls
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