GAH - Kamino Munge Problem

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OOM-9

GAH - Kamino Munge Problem

Post by OOM-9 »

For somereason my map is crashing... and i dunno why...

Code: Select all

Done
Munging AKM.PTH
Munging AKM_conquest.PTH
Munging AKM.req
Munging AKM.req
The system cannot find the path specified.
The system cannot find the path specified.
Munging addme.lua...done.
Copying files to Battlefront II directory:
"F:\SWBF2\GameData"
Addon dir exists, continuing...
Mod dir "AKM"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "AKM" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
this is the end of my munge...

As you can see it's having trouble with my AKM.req....

but it makes no sense...



~OOM-9
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RE: GAH - Kamino Munge Problem

Post by Jawa_Killer »

oh the munge says often things that are not true :P it says it cant find my XL.mrq but its there and in game it works!lol! maybe you could copy the hole munge text......
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RE: GAH - Kamino Munge Problem

Post by Teancum »

Yeah, the errors you need to worry about are the ones in PC_mungelog.txt. If it says 'warning' you're probably OK, but if it says 'error', then you're in trouble.
OOM-9

Post by OOM-9 »

well after the munge I removed my custom sides figuring I screwed something up in them, that was to no avail, so I removed my FX file figuring it was mad at my rain, and that didn't work.... I didn't change anything else... >.<
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Post by Teancum »

Have you run it in BF2_modtools.exe? It creates a log like SPTest did.
OOM-9

Post by OOM-9 »

that doesn't work for me...

So I decompiled the map, ripped it apart, recreated the map, then readded all my work step by step...

Trial and error tells me adding the FX makes the map crash... then even if I remove it again is like... flags it crashed >.<

BF2_modtools.exe fails to run for me :S
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Post by Teancum »

Bummer, you must have the DVD version of the game.
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