More Clone skins - 3 Legions released!
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- Sith Master
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Still, I'd like to use the blue-visor for my Nelvaan map, if that's okay with you. Actually, if you have the time (this is just a suggestion), you could try to design a snow clone skin. Since there really aren't any existing units that are out there, you could probably use your imagination. The Galactice Marines don't count, since they weren't really specifically meant for the snow. They just ended up on Mygeeto.C-26 wrote:@Schizo: True. Probably the blue visor helps that look more. Red visors would probably make them look more like police.
Still, these are good for now though.
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- Sith Master
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Let me just insert into this thread a quick note to save time and effort 
The ARC pauldrons/capes, as well as the sniper and sommander capes are indeed cloth attachments, the ODF controls how the cape thingy works as in billowing and such, but the capes are model specific, you cannot change them around. If you read the documentation carefully there is an entire section concerning cloth. Jedi use the cloth attachments, clones use them, but they are all model specific, and cannot be handed around like hats 'unfortunately'
I already attempted to trade them around then got frustrated, checked the documentation and it says quite clearly they have some sort of node or something and it's up to our wonderfull modellers here to add the attachment nodes if we want them on a different model.
Also, nice work with the skins, not all of them are entirely accurate, but they all look great and you are indeed one of the top texture artists here by the work I have seen so far.
~OOM-9

The ARC pauldrons/capes, as well as the sniper and sommander capes are indeed cloth attachments, the ODF controls how the cape thingy works as in billowing and such, but the capes are model specific, you cannot change them around. If you read the documentation carefully there is an entire section concerning cloth. Jedi use the cloth attachments, clones use them, but they are all model specific, and cannot be handed around like hats 'unfortunately'
I already attempted to trade them around then got frustrated, checked the documentation and it says quite clearly they have some sort of node or something and it's up to our wonderfull modellers here to add the attachment nodes if we want them on a different model.
Also, nice work with the skins, not all of them are entirely accurate, but they all look great and you are indeed one of the top texture artists here by the work I have seen so far.
~OOM-9