Munging problem whit large map

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
Venom

Munging problem whit large map

Post by Venom »

i try whit a 400x400 map, look the acquaduct and the temple in editor

Image


and look in game after the munge

Image


Image
:shock: :?
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Munging problem whit large map

Post by Teancum »

your terrain must be a power of 8 -- 64*64, 128*128, 256*256, 512*512, etc. Sucks huh...
User avatar
Rends
Sith
Sith
Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Post by Rends »

This could be a problem of not centered Objects. If you don´t center and freeze them in xsi they will appear out of place in game.
The only solution is to move them in the Zeroeditor until they appear fine in game (could be a painfull work).
Post Reply