After copying the default world files and munging them, I have a problem where "kam_bldg_bridge1.msh" (and a couple other objects) is defaulting to using "kam1_bldg_lowrez.tga". There's an old post (link) with the same problem, but no solution.
I don't have XSI, but I opened the ".msh" with HxD and verified all the ".tga" references. I have even tried recreating "kam1_bldg_lowrez.tga" using all the high rez textures, but the result doesn't look much better.
Any help would be appreciated. Thanks!
Kamino using lowrez textures
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Re: Kamino using lowrez textures
It could be the same issue mentioned in this thread regarding the lowres mesh covering the highres mesh:
https://www.gametoast.com/viewtopic.php?f=64&t=34494
https://www.gametoast.com/viewtopic.php?f=64&t=34494