Switching a texture on a model with multiple materials?
Moderator: Moderators
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Switching a texture on a model with multiple materials?
How do I go about changing one of the assigned materials on a model? I'm trying to lower the number of materials I'm using and it's proving tricky.
-
- Second Lance Corporal
- Posts: 102
- Joined: Sun May 07, 2017 11:31 pm
- Projects :: ANF - ISM Skin Changer - BF1 Ports
- Location: Kentucky, USA
Re: Switching a texture on a model with multiple materials?
It is pretty tricky! You have to figure out what textures are attached to what materials and just get rid of any extras that don't have special purposes like glow flags or something of that nature. To replace a material on a specific region you'd select the polygon cluster and assign the new material to that cluster.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Switching a texture on a model with multiple materials?
alt +7 is the correct window i think. Not sure, since i didn't worked with XSI for a long time. You can see all materials there and the context menu gives you the options select assigned polygons and assign to selection. I don't think i need to explain further how to go on
-
- Second Lance Corporal
- Posts: 102
- Joined: Sun May 07, 2017 11:31 pm
- Projects :: ANF - ISM Skin Changer - BF1 Ports
- Location: Kentucky, USA
Re: Switching a texture on a model with multiple materials?
Close! It's actually CTRL + 7! ALT + 7 is for UV edits!
-
- Gametoast Staff
- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Switching a texture on a model with multiple materials?
You can also use a hex editor. Each material is a MATD chunk. The first MATD is assigned 00, the second MATD is assigned 01, and so on and so forth. Each cluster is a MATI. The fifth place over from MATI is the value that corresponds to the MATD number.