Citadel Beta 0.95 April 17th 2006 Update
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Citadel Beta 0.95 April 17th 2006 Update
I have uploaded Citadel beta 0.95 beta and I'm hoping to get feedback relating to wall hacks! Please pay attention to them.
Major tweaks needed : None
Fixed:
- Characters and objects are black inside
- Shows RHN$$ on map selection menu
- Minimap
- Heroes changed
- Death Regions when person falls off side
- Fire animations (Thanks to Rends)
- Sounds (Thanks to Rends)
- 1flag, 2flag, Conquest all working ; Hero Assault forthcoming (Teancum)
http://sw.theartofwarfare.net/TAW%20MOD ... 95beta.zip
Major tweaks needed : None
Fixed:
- Characters and objects are black inside
- Shows RHN$$ on map selection menu
- Minimap
- Heroes changed
- Death Regions when person falls off side
- Fire animations (Thanks to Rends)
- Sounds (Thanks to Rends)
- 1flag, 2flag, Conquest all working ; Hero Assault forthcoming (Teancum)
http://sw.theartofwarfare.net/TAW%20MOD ... 95beta.zip
Last edited by TAW_pinx on Mon Apr 17, 2006 12:53 pm, edited 2 times in total.
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ACK!!! Man, I JUST posted it and it was up for literally 30 minutes. What a joke.
Sorry guys, but the GT U/l limit is only 21 MB, this file is 41MB (yes, I know - large!)
Here's another link:
http://files.filefront.com/Rhen_Var_Cit ... einfo.html
Sorry guys, but the GT U/l limit is only 21 MB, this file is 41MB (yes, I know - large!)
Here's another link:
http://files.filefront.com/Rhen_Var_Cit ... einfo.html
Last edited by TAW_pinx on Sat Feb 25, 2006 6:42 pm, edited 1 time in total.
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That would be great, Guru!! Not sure if every map will be like this, but...
Thanks Max...Once I get the lighting thing done and the stupid name (knew it would something easy), I'll release 1.0.
JK514 - In the .zip file there is a RHN folder. Unzip so that the RNV folder is in the Gamedata/addon folder of your SWBF II directory. Then run the game! Tip. If it's not working, ensure that you don't have an RNV folder inside an RNV folder. If you do, cut the inside RNV folder and paste back to the addon dir.
Ex) Correct setup : Gamedata\Addon\RNV\data, etc...
Screenies:
In this thread already, I will add more soon.
http://www.gametoast.com/index.php?name ... 12&start=0
Thanks Max...Once I get the lighting thing done and the stupid name (knew it would something easy), I'll release 1.0.
JK514 - In the .zip file there is a RHN folder. Unzip so that the RNV folder is in the Gamedata/addon folder of your SWBF II directory. Then run the game! Tip. If it's not working, ensure that you don't have an RNV folder inside an RNV folder. If you do, cut the inside RNV folder and paste back to the addon dir.
Ex) Correct setup : Gamedata\Addon\RNV\data, etc...
Screenies:
In this thread already, I will add more soon.
http://www.gametoast.com/index.php?name ... 12&start=0
One major bug my friend found while we were playing this map online, was right at the crypt entrance leading out to the set of stairs. On either side of the door, there's just a big empty space where you can walk right in and run around underneath the map. Thought I should bring that to your attention; should be as easy as raising up the terrain to cover it up, or maybe place an object like a statue or something there. But, I mean, it's a pretty serious glitch, since you don't want people running around under the map and shooting people now, do you?
Other than that, though, great job on the converting, man. Like the good old days, playing BF1. I found it very fun to play... other than the black units inside and that wallhack glitch, there's nothing I really see wrong with this map... except, have you considered to just use the old, classic Rhen Var Citadel minimap? I think that'd look a lot better.
Other than that, though, great job on the converting, man. Like the good old days, playing BF1. I found it very fun to play... other than the black units inside and that wallhack glitch, there's nothing I really see wrong with this map... except, have you considered to just use the old, classic Rhen Var Citadel minimap? I think that'd look a lot better.
megaupload or savefile are much better than yousendit and both have higher U/L capacities. Moot though as it looks like your project is available here now!!TAW_pinx wrote:ACK!!! Man, I JUST posted it and it was up for literally 30 minutes. What a joke.
Sorry guys, but the GT U/l limit is only 21 MB, this file is 41MB (yes, I know - large!)
Here's another link:
http://s52.yousendit.com/d.aspx?id=3U45 ... 449S7956TB
hope to check it out !!!
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Your file dl limit has been reached, so i cant dl : (
If you guys have final battlefront2 versions of battlefront 1 maps, not customs, I'd be glad to host them for you, I have a lot of banwidth on a good server.
If you would like me to host your files, just contact me xfire, my profile name is tmastacrunk
or just pm me with a request
If you guys have final battlefront2 versions of battlefront 1 maps, not customs, I'd be glad to host them for you, I have a lot of banwidth on a good server.
If you would like me to host your files, just contact me xfire, my profile name is tmastacrunk
or just pm me with a request
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TAW BURN! lol - guru, I enjoyed that...back to "camping, hacking" trash talk is it?guru wrote:there's just a big empty space where you can walk right in and run around underneath the map
Heh, Isnt that just a TAW "feature" in the map. A secret pwnage crawlspace, rofl.
For now, I'll just say thanks for all the help and tips...I will be taking everything into consideration and give you an update soon. There has been lots of response on LA boards as well, so...
GURU - Can you update the link in the GT downloads section with the new one in the first post? Thanks!!