Would the voices from EAW be sufficient?ggctuk wrote:Does anybody have some decent Sullustian voices (I need quite a few of them) that aren't from EA's Battlefront? I can replace the Twilek Marksman's voices in my mod with the stock female voices (Twileks speak basic too) but the Sullustian is proving more difficult to provide for.
All-Purpose Request Thread (Mk. IV)
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Re: All-Purpose Request Thread (Mk. IV)
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Re: All-Purpose Request Thread (Mk. IV)
Thosw would do nicely, yesBucman55 wrote:Would the voices from EAW be sufficient?ggctuk wrote:Does anybody have some decent Sullustian voices (I need quite a few of them) that aren't from EA's Battlefront? I can replace the Twilek Marksman's voices in my mod with the stock female voices (Twileks speak basic too) but the Sullustian is proving more difficult to provide for.
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Re: All-Purpose Request Thread (Mk. IV)
Here you go!ggctuk wrote:Thosw would do nicely, yesBucman55 wrote:Would the voices from EAW be sufficient?ggctuk wrote:Does anybody have some decent Sullustian voices (I need quite a few of them) that aren't from EA's Battlefront? I can replace the Twilek Marksman's voices in my mod with the stock female voices (Twileks speak basic too) but the Sullustian is proving more difficult to provide for.
http://www.mediafire.com/file/9czzjdzqo ... n%20VO.zip
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Re: All-Purpose Request Thread (Mk. IV)
Much appreciated, thanks
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Re: All-Purpose Request Thread (Mk. IV)
No problem, always happy to help.ggctuk wrote:Much appreciated, thanks
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Help with animation munging
Since I have no clue how to munge animation, please help me with this one! :'(
I am including a download, so the task will be easy. This is for my mod TBCW. http://www.moddb.com/mods/the-battles-of-the-clone-wars
Whoever will help me will be granted "a substantial reward" *machine breathing
animation to munge: https://www.dropbox.com/s/yznhbf0riqmpg ... a.rar?dl=0
I am including a download, so the task will be easy. This is for my mod TBCW. http://www.moddb.com/mods/the-battles-of-the-clone-wars
Whoever will help me will be granted "a substantial reward" *machine breathing
animation to munge: https://www.dropbox.com/s/yznhbf0riqmpg ... a.rar?dl=0
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Re: All-Purpose Request Thread (Mk. IV)
@i2Bros check your pm's on SWBF Gamers
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Re: Help with animation munging
You only have to drop that ahsoka folder into data_ABC\Animations\SoldierAnimationBank and click on the munge.bat in your ahsoka folder.i2Bros wrote:Since I have no clue how to munge animation...
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Re: All-Purpose Request Thread (Mk. IV)
Does anyone know if there has ever been a Naboo Palace Guard model ever created for Battlefront 1 or 2? If not, could someone create one?
http://starwars.wikia.com/wiki/Palace_G ... o)/Legends
http://starwars.wikia.com/wiki/Palace_G ... o)/Legends
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Re: All-Purpose Request Thread (Mk. IV)
Correct me if I'm wrong but there's one that came with the modtools, no? Assets > sides > gar and the PC folder has additional uniform textures.
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Re: All-Purpose Request Thread (Mk. IV)
Not really, they're essentially just reskinned versions of Panaka. Besides, I'm already using all of the vanilla Naboo folks plus two custom guys. I don't like the idea of pretty much their whole faction being reskins of Panaka.Oceans14 wrote:Correct me if I'm wrong but there's one that came with the modtools, no? Assets > sides > gar and the PC folder has additional uniform textures.
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Re: All-Purpose Request Thread (Mk. IV)
I would ask Sereja as one appears in his SWBF1 Theed map.
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Re: All-Purpose Request Thread (Mk. IV)
Does anyone have a ROTJ Y-wing pilot?
Hidden/Spoiler:
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Re: All-Purpose Request Thread (Mk. IV)
I think it might be better for me to wait for him to release his assets when he sees fit.ggctuk wrote:I would ask Sereja as one appears in his SWBF1 Theed map.
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Re: All-Purpose Request Thread (Mk. IV)
I know that there is a scaled up version of the B2 Battledroid but would somebody be able to give that skeleton to this model?
Haven't seen a CW style SBD, let alone the Rocket One, so I figured I'd ask in hopes it could be done! Send me a PM if you can.
Please and thanks.
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Please and thanks.
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Re: All-Purpose Request Thread (Mk. IV)
Was a clone or unit with this poncho thing ever relased?
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Re: All-Purpose Request Thread (Mk. IV)
Could someone point me to a good tutorial for getting custom VO into Battlefront II?
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Re: All-Purpose Request Thread (Mk. IV)
Please could someone create a small munged sound .lvl with the stock shotgun sound only?
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Re: All-Purpose Request Thread (Mk. IV)
You can do it as you would create any other sounds, however your sounds must be included in an .stm file and they must be defined in a .snd file. You must then include your sounds' .snd file in your ***gcw/***cw.req file and their .stm file in your ***.req file, which *** being your map's 3-letter name.Bucman55 wrote:Could someone point me to a good tutorial for getting custom VO into Battlefront II?
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Re: All-Purpose Request Thread (Mk. IV)
To add to this, you must then call that .stm in your LUA, if I remember right.mrcluster wrote:You can do it as you would create any other sounds, however your sounds must be included in an .stm file and they must be defined in a .snd file. You must then include your sounds' .snd file in your ***gcw/***cw.req file and their .stm file in your ***.req file, which *** being your map's 3-letter name.Bucman55 wrote:Could someone point me to a good tutorial for getting custom VO into Battlefront II?