so far all my Coruscant city CPs are stored in the base layer yet. But i would like to have them on the conquest layer.
Is there any way to just copy and paste them and the regions to the conquest layer or do i need to add them again and delete the old ones in the base layer?
Is it possible to copy CPs from one layer to the next?
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Here's what I did, modified for your use, Rends:
1-Switch to the Conquest layer
2-select 'objects' -- delete the four default CP's
3-select 'regions' -- delete em all
4-select 'path' -- delete em all
5-switch to base layer
6-select anything you want (objects, regions, paths, bothpaths, etc)
7-Hit 'Move Data Into Layer...'
8-Select 'conquest'
9-Repeat for anything else needed
Rends, I'd highly recommend just moving all of the CP's to conquest, which of course is BF1 style gameplya. There's lots of advantages:
1-You'll have already deleted all that default stuff in the conquest layer, so no more extra CP's
2-It's very easy to add things to different layers for different types of gameplay
3-It's basically world geometry only (aside from things like recharge droids) -- so again, #2 becomes easier.
Slightly off-topic:
For anyone wanting to convert old maps, be sure to delete EVERYTHING in the conquest layer when you first open the map, then move all BF1 control points and vehicle spawns to the conquest layer. This makes it much easier, as you can have only the world geometry in the base layer, and the gamemodes can have different layouts.
1-Switch to the Conquest layer
2-select 'objects' -- delete the four default CP's
3-select 'regions' -- delete em all
4-select 'path' -- delete em all
5-switch to base layer
6-select anything you want (objects, regions, paths, bothpaths, etc)
7-Hit 'Move Data Into Layer...'
8-Select 'conquest'
9-Repeat for anything else needed
Rends, I'd highly recommend just moving all of the CP's to conquest, which of course is BF1 style gameplya. There's lots of advantages:
1-You'll have already deleted all that default stuff in the conquest layer, so no more extra CP's
2-It's very easy to add things to different layers for different types of gameplay
3-It's basically world geometry only (aside from things like recharge droids) -- so again, #2 becomes easier.
Slightly off-topic:
For anyone wanting to convert old maps, be sure to delete EVERYTHING in the conquest layer when you first open the map, then move all BF1 control points and vehicle spawns to the conquest layer. This makes it much easier, as you can have only the world geometry in the base layer, and the gamemodes can have different layouts.