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No idea why it doesn't work with edge
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The scripting stuff isn't the finicky issue, though - at least for me, positioning the cameras precisely was the real pain. It's easy(-ier) if you're doing all 3D modeled stuff (since you can use your modeling software as position reference), but if you're working in an open world, you have to munge and test for each camera position change.Marth8880 wrote:Normally, yes. However, I constructed a cinematic system specifically for this sub-project (based on Objective.lua and MultiObjectiveContainer.lua) that allows designers to set up sequences of camera shots in any order, and it works really well.I actually plan on releasing the source for the system soon.
Maybe a certian mod about times that were dark and would be the third iliteration would find ample use for this.The scripting stuff isn't the finicky issue, though - at least for me, positioning the cameras precisely was the real pain. It's easy(-ier) if you're doing all 3D modeled stuff (since you can use your modeling software as position reference), but if you're working in an open world, you have to munge and test for each camera position change.
I agree. With that said, it should probably be noted that the player most likely won't end up being able to actually walk on the ice like what's shown in the images. It'll likely only be something you see in the background-ish.Maveritchell wrote:Your camera distance is likely going to affect your answers there.