Tommorow, Hopefully

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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EraOfDesann
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Post by EraOfDesann »

Yes, he's one of the best JA modelers around. HapSlash is superb and flawless, but he takes so long to finish stuff (I was being a little hypocritical there).

I think I have just about all of Marz's models in my base folder right now. I know that I have Asajj and Grievous for sure. Oh yeah his magnaguard too! Now I want to go play JA...
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Post by Epena »

Holy spit, man!

Here I was expecting some noobish model...

I'll never think of you the same.
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Post by Leviathan »

Off-topic : Epena, I'd be curious to know what you may think of HapSlash work... :)
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Post by OOM-9 »

do we know wether we can import new models or not yet? Or is this all hopefull speculation?
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Post by Leviathan »

It depends on the origin of these "models", OOM'... Using player characters from Star Wars Jedi Knight series' games into Star Wars Battlefront II shouldn't be a real problem once SWBF II Mod Tools will have been released... On the other hand, editing models from this game isn't and might not be possible in the future...
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Post by Alex533 »

Yeh, hope we get Asajj in-game, should be a breath of fresh air seeing one of Marz' great models fighting against Pandemics okay-ish models.
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Post by Ipodzanyman »

This is way past tommorow..............
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Post by minilogoguy18 »

yeah but hapslash is too slow, and they are mostly edited JK2 and JA models and arent from scratch, and last i heard, he hasnt been working on anything at all.
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Post by EraOfDesann »

minilogoguy18 wrote:yeah but hapslash is too slow, and they are mostly edited JK2 and JA models and arent from scratch, and last i heard, he hasnt been working on anything at all.


He could at least give us the Anakin model. It looks perfect, especially compared to all the crappy ones that have been released.
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Post by Leviathan »

Off-topic : This discussion is becoming more and more interesting... :) Era', would you mind posting some screen-shots of this "Anakin model" you've just mentioned, please ? :|
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Post by Alex533 »

Last edited by Alex533 on Mon Feb 20, 2006 6:00 pm, edited 1 time in total.
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Post by Leviathan »

I see this model is still the reflection of HapSlash work's quality...

Thanks again, Alex' !...
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Post by minilogoguy18 »

yeah leviathan the link to HS site that you gave is SUPER OLD, thats probably why you didnt even see any of his newer models, but i know people that know him, hes stopped all work on his models, something about chasing some chick around the JA servers, real g/f's > inet g/f's
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Post by Leviathan »

I'm really sorry to learn that, logo'... Do you have any idea on when Hap' will go back working on his projects, if he has not definitively given up his 3D-modelling career ? :|
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Post by minilogoguy18 »

its only a career when your getting paid for it
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Post by Leviathan »

I know, mini'... But maybe Hap' will have the same opportunity as the team which have developped the "Day of Defeat" mod for Half-Life 1 and 2 ?... :|
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Post by minilogoguy18 »

i dont know about that but i plan on making a kotor total conversion for BF2, ive already started modeling things like the sith fighter which is done and also the ravager.
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Post by Le_Jedi_Fou »

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Post by EraOfDesann »

Le_Jedi_Fou wrote:Tools available on FilePlanet
http://www.fileplanet.com/160986/160000 ... -Tools-[PC]


:shock: adhfdasjlfhdk;lfjsadkjkfda!!!
Le_Jedi_Fou

Post by Le_Jedi_Fou »

[GT]EraOfDesann wrote:
Le_Jedi_Fou wrote:Tools available on FilePlanet
http://www.fileplanet.com/160986/160000 ... -Tools-[PC]


:shock: adhfdasjlfhdk;lfjsadkjkfda!!!
Precisely!
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