Star Wars: Battlefront (2015)
Moderator: Moderators
- commanderawesome
- Field Commander
- Posts: 971
- Joined: Tue Aug 13, 2013 11:58 pm
- Projects :: Skin Changer - Warfront - Other stuff
- xbox live or psn: AaTc_CmdrAwesome
- Location: The Universe
Re: Star Wars: Battlefront (2015)
I agree with you 100%, JazzMaster. And the new helmets do look quite awesome.
-
- Droid Pilot Assassin
- Posts: 2002
- Joined: Sat Nov 15, 2008 1:57 pm
- xbox live or psn: ScorchRaserik
Re: Star Wars: Battlefront (2015)
Check to see if you can join the Closed Alpha test!
http://starwars.ea.com/starwars/battlefront/alpha
They're looking for very specific system requirements, so very few people are getting in. But hey, maybe you'll get lucky.
http://starwars.ea.com/starwars/battlefront/alpha
They're looking for very specific system requirements, so very few people are getting in. But hey, maybe you'll get lucky.
Minimum Requirements wrote:CPU: Quad Core CPU e.g. Intel Core i5-2300 @ 2.8 GHz or AMD Phenom II x4 955 @ 3.2 GHz or AMD FX-8350 @ 4.0 GHz
RAM: 6 GB
OS: Windows 7 SP1, Windows 8/8.1 (64-bit operating system required)
Video Card: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 with 2 GB of Video Memory
-
- Jedi
- Posts: 1194
- Joined: Fri Dec 19, 2008 7:58 pm
Re: Star Wars: Battlefront (2015)
From what I read the origin account are all already selected. Rendering this kinda useless.
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
- The Nasal Abyss
- 1st Lieutenant
- Posts: 428
- Joined: Sun Sep 14, 2008 12:55 pm
- Projects :: Currently Working on an Indie Game
- xbox live or psn: Stm: Tight Verbage
Re: Star Wars: Battlefront (2015)
Been playing the alpha at a buddies house who managed to get in; I'll do a lengthy write up sometime. But for now, I'll just tell you guys that this game is awesome. It's the same simplistic/arcade-like experience that I love about the first two. 20 vs 20 is a great fit on the alpha hoth map; the map is well designed and flows perfectly to make 40 players seem much bigger.
One thing I did not expect, however, is how fun the Tatooine survival mission is. I've played it more than a handful of times now, and it is fun every single time I play it. The enemies spawn from different areas, the drop pods drop in different locations, and the powerups spawn around the map in different places. Very fun and simple mission. If there is a good selection of these, I would almost say I prefer it over a traditional campaign.
The game also plays beautifully in both first and third person. Battlefront is in good hands, people!
One thing I did not expect, however, is how fun the Tatooine survival mission is. I've played it more than a handful of times now, and it is fun every single time I play it. The enemies spawn from different areas, the drop pods drop in different locations, and the powerups spawn around the map in different places. Very fun and simple mission. If there is a good selection of these, I would almost say I prefer it over a traditional campaign.
The game also plays beautifully in both first and third person. Battlefront is in good hands, people!
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: Star Wars: Battlefront (2015)
I heard somebody say the controls for the X-Wing and TIE Fighter were too 'floaty'. I haven't played BF3 or BF4 so I don't know how they handle aircraft but is there any similarity to the flying mechanics of the first two games?
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Star Wars: Battlefront (2015)
Barely, aircraft in BF3/4 actually handle well with great controls as opposed to the terrible handling of the spacecraft of SWBF1/2 with terrible controls. :^)ggctuk wrote:I haven't played BF3 or BF4 so I don't know how they handle aircraft but is there any similarity to the flying mechanics of the first two games?
- The Nasal Abyss
- 1st Lieutenant
- Posts: 428
- Joined: Sun Sep 14, 2008 12:55 pm
- Projects :: Currently Working on an Indie Game
- xbox live or psn: Stm: Tight Verbage
Re: Star Wars: Battlefront (2015)
Flyers are still difficult to control. Honestly, I'm convinced that it is impossible to make anything that flies control well in videogames. Pretty much any game I've ever played that has aircraft in it has pretty bad control for them. This new Battlefront is no exception, unfortunately. But I was expecting that. I think the only game I've ever enjoyed air control in was Battlefield 1943.ggctuk wrote:I heard somebody say the controls for the X-Wing and TIE Fighter were too 'floaty'. I haven't played BF3 or BF4 so I don't know how they handle aircraft but is there any similarity to the flying mechanics of the first two games?
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Star Wars: Battlefront (2015)
m9, you need to play War Thunder. Easily the best flight controls in a video game, like, ever.The Nasal Abyss wrote:Honestly, I'm convinced that it is impossible to make anything that flies control well in videogames. Pretty much any game I've ever played that has aircraft in it has pretty bad control for them.
-
- Sergeant Major
- Posts: 230
- Joined: Sat Jun 20, 2015 7:44 am
- Projects :: WARFRONT + Various Mods for Other Games
- xbox live or psn: AlexisVixie
- Location: Glasgow, tumblr.
Re: Star Wars: Battlefront (2015)
Then you should play Ace Combat 5.The Nasal Abyss wrote:Flyers are still difficult to control. Honestly, I'm convinced that it is impossible to make anything that flies control well in videogames. Pretty much any game I've ever played that has aircraft in it has pretty bad control for them.ggctuk wrote:I heard somebody say the controls for the X-Wing and TIE Fighter were too 'floaty'. I haven't played BF3 or BF4 so I don't know how they handle aircraft but is there any similarity to the flying mechanics of the first two games?
Also it may have been Jesse Cox who you heard say that, if not, he did too. XD
- Zapattack1234
- Rebel Colonel
- Posts: 574
- Joined: Mon Sep 24, 2012 6:44 pm
- Projects :: The Wrecked Graveyard_Amongst the Ruins
- xbox live or psn: xbla:Rehmfire49
- Location: Isla Nublar (Jurassic Park)
Re: Star Wars: Battlefront (2015)
so then it's fair to assume we will be getting BF4's flight mechanics in this new game?
-
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Star Wars: Battlefront (2015)
I would disagree with this. They don't look like BF4's flight mechanics at all.Zapattack1234 wrote:so then it's fair to assume we will be getting BF4's flight mechanics in this new game?
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: Star Wars: Battlefront (2015)
From what i've seen of the ingame flight, it looks a lot like the first game's.
-
- Master Sergeant
- Posts: 166
- Joined: Sun Mar 31, 2013 2:56 pm
- Projects :: Cato Neimoidia- Invasion
- xbox live or psn: No gamertag set
Re: Star Wars: Battlefront (2015)
Fighter Squadron mode teaser:
https://twitter.com/EAStarWars/status/6 ... 5928268800
So beautiful!!!
https://twitter.com/EAStarWars/status/6 ... 5928268800
So beautiful!!!
- Eggman
- Master Bounty Hunter
- Posts: 1516
- Joined: Mon Jul 16, 2007 1:30 pm
- Projects :: Battlefront Chronicles
- Location: Las Vegas
Re: Star Wars: Battlefront (2015)
Glad to see we'll (presumably) be able to fly A-Wings and TIE Interceptors.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Star Wars: Battlefront (2015)
cannot wait.
- CommanderCody
- Master Sergeant
- Posts: 160
- Joined: Fri Jul 27, 2012 12:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Star Wars: Battlefront (2015)
Never tell me the odds
https://www.youtube.com/watch?v=yjqqwZGNHPg
there will be 20 more AI pilots to make that battle more alive!
I'm really looking forward to it
Edit:
wow!
https://www.youtube.com/watch?v=f2b6t1LxIVo
https://www.youtube.com/watch?v=yjqqwZGNHPg
there will be 20 more AI pilots to make that battle more alive!
I'm really looking forward to it
Edit:
wow!
https://www.youtube.com/watch?v=f2b6t1LxIVo
-
- Sith
- Posts: 1433
- Joined: Thu Jan 23, 2014 6:01 am
- Projects :: Star Wars - Battlefront III Legacy
- xbox live or psn: El_Fabricio#
- Location: Right behind you :)
Re: Star Wars: Battlefront (2015)
Is this Mustafar during winter?
- CommanderCody
- Master Sergeant
- Posts: 160
- Joined: Fri Jul 27, 2012 12:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Star Wars: Battlefront (2015)
It's the home of Nien Numb, Sullust
-
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Star Wars: Battlefront (2015)
1st and 3rd person, it looks like classic arcade mechanics with modern graphics and sound design.
I'm happy.
I'm happy.