Custom music?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
Astute
Rebel Colonel
Rebel Colonel
Posts: 566
Joined: Tue Apr 12, 2005 7:03 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Custom music?

Post by Astute »

Hmm, it seems that there is a good chance i might be making some episode 1 levels. However, does anyone know if its ok for me to add music from the episode 1 soundtrack(that i bought) to the game? Wasn't sure if that was allowed, since it sounds kinda iffy.
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Custom music?

Post by Leviathan »

In my opinion, you could legally call Star Wars : Episode I sound-tracks in custom levels, since they can't be extracted from your project's compiled *.LVL files...
Astute
Rebel Colonel
Rebel Colonel
Posts: 566
Joined: Tue Apr 12, 2005 7:03 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Custom music?

Post by Astute »

Nvm, scratch my last post, i'll try to find either an alternative or an easier way.
TheTao

RE: Custom music?

Post by TheTao »

Here's the easy way: Download WinAmp, load up the Episode I soundtrack, minimize it. Go into SWBFII, head to the sound options, turn music all the way down. Ta da! A custom soundtrack.

Now, I don't know whether this would work with SWBFII, but the harder way would be finding a converter that can turn files into whatever SWBFII uses for sound(I assume it's .ogg). Then, rename all the tracks you've converted to the names of the sound files in the system files. Backup the original music files, and replace them with your dummy files. Tada! A dynamic custom soundtrack!
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Custom music?

Post by Leviathan »

Tao', Star Wars Battlefront II sound-files must be encoded into the Wave file-format, as SWBF's... Also, replacing existing sound-tracks might not be possible, since they're all compiled and merged into *.LVL files, whose content is well-protected...
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Custom music?

Post by Teancum »

You might check for some really high quality MIDI files if you want to be totally safe. If you or someone online has a really nice sound card, they convert well to mp3/wav with fairly realistic results.
Post Reply