Hey everyone! I am proud to present my first mod map release, The Hunger Games!
WORLD DESCRIPTION
The world is split into 4 regions: swamp, forest, town, and mountains. In the center of the map, there is a very shallow, water-filled "crater" with a small island in the middle.
GAMEPLAY
All players will spawn in a waiting room. They will enter portals that will register them and teleport them to the center of the map. Once everyone is registered and ready, there will be a 30 second grace period during which everyone will disperse. During this time, players may not attack or follow one another. After the grace period is over, the Hunger Games begin and the last person alive wins!
A complete explanation of how the registration and gameplay works is included in the readme.
MODES
Clone Wars Conquest - ALL ERAS Free for All Hunger Games
SIDES
Republic/CIS:
- Clone Trooper
- Assault Trooper
- Clone Sharpshooter
- Clone Engineer
- Clone Commander
- Jet Trooper
- Super Battle Droid
- Magnaguard
- Rebel Soldier
- Rebel Vanguard
- Rebel Sniper
- Rebel Smuggler
- Bothan Spy
- Wookiee
- Imperial Officer
- Dark Trooper
SPECIAL FEATURES
- Units' minimap icons have been disabled.
- All units have boosted health and medium-strength shields (1000 damage for most units, 1250 for engineers to balance out the low shield scale for shotgun damage).
- Units will spawn with 0 shields, and will have to find shield powerups hidden throughout the map.
- There are no health or ammo droids. Instead, powerups will spawn periodically throughout the map. There are four different "groups" of powerups:
- 2 Dual powerups will spawn at each of the 4 cps, and at the center cp.
- More dual powerups will be scattered around the map. There are also some fake ones that will poison you.
- Shield powerups will also be scattered throughout the map.
- There will be 4 "super-powerups", one hidden in each region. They won't expire until they are picked up, and after they are picked up they will not respawn like the other powerups.
- Every so often there will be a special "supply drop" in the center of the map. Anything could be dropped from a single dual powerup to buffs and full restores (full replenishment of health, ammo, energy, and shields).
- In order to prevent people from camping the whole time (which ruins the gameplay), there is a "Camper Killer" feature. If a person camps for too long (2 minutes straight), they will start to slowly lose health and shields. They will have to keep moving for 30 seconds for it to stop.
- The free camera function is disabled. If you try to freecam, you will be killed and yelled at
The screenshots appear darker than the actual map ingame.
Swamp:
Online Beta Gameplay: https://www.youtube.com/watch?v=486VmTSFirA
Official 1.0 Release Gameplay: Gameplay and Funny Moments #1
Gameplay and Funny Moments #2
Gameplay and Funny Moments #3
Uncut full-round vidoes:Team Round with MileHighGuy
All videos contain some strong language.
(More will be posted when I get footage)
Features to come in v1.1
- I will add traps throughout the map.
- I will add a Team Hunger Games mode in which players will play in teams of two.
- I'm hoping to add multiple weather modes (day, night, etc.)
- I will add a post-death activity so people don't get bored after they die.
- Each area of the map will have it's own ambient sound stream in addition to the global stream.
- There's a bug that causes graphics issues, especially with water, when on 1920x1080 resolution.
- The map CTDs when it finishes loading if you play another map and quit the session, then play this map. I'm not sure why it does that, but it's best to start up the game fresh before playing the map.
- During online testing, we found that if you wall glitch out of the registration room, you'll most likely CTD. I'm not sure why (probably has something to do with the shadow/rainshadow regions around the room, and the fact that it's underground), but I'm not too concerned with it, as it only happens as a result of intentional glitching.
- When playing online, the map seems to make the game very unstable with minimizing. If you minimize the game more than a couple times, or you leave it minimized for too long, it will probably crash. I'm still looking into the cause.
- There are a few sounds missing, including droid foley fx
- The custom CP icons are incorrectly oriented.
HGS_Installer.exe (42.2MB)
OR
HGS.zip (55.1MB)
ModDB:
BF2-Hunger-Games
HUGE thanks to everyone who helped me make this map, especially [RDH]Zerted!
Enjoy!