Now guess what, it's back. But this time it's not a disgrace of the trash-map genre. It's a map.
While there are still lots of units and vehicles, there is now also a landscape to support the atmosphere and fighting fractions and fully grown custom sides.
Pics
A svampy planet during the Clone Wars. Mostly hills and plains, but also some mountains at the border. Slight rain.
Tactical information
Rep's advantages
strong defense: The GAR fields barriers, artillery, AT-guns and a shieldgenerator
high ground: hills surrounding the base provide cover, good sniping spots and bottlenecks
secured flank: The Republic holds a nearly untakeable CP in the mountains from which the heroic soldiers of the GAR can attack the enemy's flank
CIS' advantages
strong offense: HAGs can bombard the republican base from far away, while AATs and the resilient Snaildroids build up pressure on the enemy's defense
majority: The Confederacy has more of everything, be it soldiers or armor
air superiority: 2 Gunships patrol the battlefield to ensure the advancement of friendly ground forces
Units
Republic
Rifleman: classic multi-purpose unit
Fusilage Trooper: medium ranged sniper (think of it as a futuristic musqueteer)
Support Trooper: builds/repairs stuff, lays health/ammo packs, Anti-Infantery and Anti-Tank mines
Heavy Trooper: Anti-Tank/ambush
Republic Commando: strong all-purpose unit
Jettrooper: sabotage unit
CIS
B1 BD: cannonfodder
B2 SBD: slow armored anti-infantery
B1 BD Commander: multi-purpose unit
BX CD: fast armored sniper/support
Magnaguard: Anti-Tank/Melee unit
Droideka: rolling anti-infantery with a shield
Unique grenades
EMP Grenade: Used by the Republic. Disables turrets and vehicles, does heavy damage to shields and droids and is harmless to organic life forms.
Poisongrenade: Hurts only organic units.
Credits
Code: Select all
Fai222 - republic carbine
Maveritchell - reference for emitter-grenades
DarthD.U.C.K. - RC
NeoMarz - RC
Vyse - RC
icemember - most of the models used for the reptroopers + parts of the skins
DEVISS - BX fpm, most DC-15 variants used, Bly goggles, white clone skin i used as a base
FragMe! - BX fpm
RougeKnight - most DC-15 variants used
CodaRez - DC-15s
ANDEWEGET - DC-17m
kinetosimpetus - BX droid
B.I.G_Cookie - CIS vehicle skins
ForceMaster - Republic Arty
Teancum - Naboo Prototype assets (2 ground textures, hangar, comtower, little barriers)
TAW Clan - Naboo Prototype assets (2 ground textures, hangar, comtower, little barriers)
Conversionpack Team - HAG
Sky - Jetpack
who ever added the cape to the stock Magnaguard (BFX version, not Tuskencamp) and made the staff (Lord_Bandu I guess)
Me, Pandemic, Gametoast, bla - everything else
What is still to be done
Polishing. That means localization, fixing weapon icons, making some units need points to be unlocked and changing the order of units at the selection screen.
If noone of you finds any terrible bugs or multiple people want something added/changed I'll call it v1.0 after that.
The link