-----V2.0-----
-wind has been addded
-minimap has been added, constant WIP until I finally release 2.1 final. Please no negative critism, minimapping is hard! I will accept suggestions and negative critism delivered in a meaningfull way. For instance I dont want: "Bruh ur minimap sucks! go fix it!" However, something like: "I really like the minimap, but you should move some buildings in the right side to make it more accurate." is much, MUCH better.
-grass has been added. It looks great!
- the fire rate of the close quarters classes has been increased and the damage decreased. Ineffective at range as recoil is low-medium and it sprays everywhere when held down. Deadly at close and close-medium range and when capturing CP's. (mp5 and mac 10.)
-updated loadscreen to compensate for grass and map changes.
-Localization of the buttons from imperials and rebels to U.S.A and terrorists in the team select screen.
-Custom tips
-General polishing.
-Thicker dust storm. It looks like you are in it
-Not your usual 3A5T3R 366 (easter egg.) You will know when you find it! You may have to play several times (re-starting the mission) to find it.
-----V2.1------
Will include a medic kit I made myself once I can export.
*FINAL* version of the minimap.
Any bugs you guys finds.
Some screens. See the WIP for more screenshots. Just mostly the map and minimap, sides look is the same so I wont post a screenshot of each unit (yes most of the screens are from the WIP page.)
-----README---- (forgot to include with the download but you guys can read it here just fine.)
EDIT: Mediafire link: http://www.mediafire.com/?99oiacyacc4xcqa