Mass Effect: Unification (build 40316/06) (R6 RELEASED)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Locutus
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Locutus »

Woha, awesome!

Now you just need some more unique maps;)
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Re: Mass Effect: Unification (build 20130104.2231)

Post by THEWULFMAN »

Yeah yeah, we're working on it. :)
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Marth8880 »

Locutus wrote:Now you just need some more unique maps;)
Well hey, anyone is free to make a map and contribute it themselves. :P
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Zapattack1234 »

wait so anyone can make a map and you'd accept it into your mod? there better be some regulations to that or you might end up with some bad "contributions" :D

By the way awesome trailer
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Marth8880 »

Heh, well of course the map's art at the very least has to be up to par with all of the other maps'. Gameplay is an entire other spectrum; the map has to play well of course, but it should also have some uniqueness to it, e.g., scripted events and elements. ;)
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Re: Mass Effect: Unification (build 20121226.2219)

Post by GAB »

I noticed that the video has some blur, which made the graphics look quite better. Is that ingame or was it later added?

And nice trailer by the way. Looking forward for the release.
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Marth8880 »

Well there's certainly in-game blur when you sprint. Any other blur is probably media-end post-processing.


Collectors! Thanks, The Naughty Analyst! :funny2:

Drone:
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Assassin:
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Guardian:
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Harby (glowing cracks need to be toned down a bit in terms of amount):
Hidden/Spoiler:
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Also the Drone and Assassin were sprinkled with pixie dust:
Hidden/Spoiler:
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Re: Mass Effect: Unification (build 20130104.2231)

Post by GAB »

Marth8880 wrote:Well there's certainly in-game blur when you sprint. Any other blur is probably media-end post-processing.
Oh, I thought that. I asked because the graphics kind of looked like the ones of the Battlefront 2013 graphic mod.
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Teancum »

I've been wondering what the collectors would look like in-game. Nice work! :thumbs:
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Re: Mass Effect: Unification (build 20130104.2231)

Post by willinator »

Wow guys, those Collector models look amazing. TNA just blows me away every time one of his unit models comes out. My only question is this, are Harbinger's cracks actually glowing, or are they just skinned on?
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Re: Mass Effect: Unification (build 20130104.2231)

Post by THEWULFMAN »

The Naked Arse strikes again! Thanks again for another wonderful model, we couldn't have done this without you.
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Re: Mass Effect: Unification (build 20130104.2231)

Post by yuke5 »

Whoa! Those collectors look amazing!
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Re: Mass Effect: Unification (build 20130104.2231)

Post by The Nasal Abyss »

willinator wrote:Wow guys, those Collector models look amazing. TNA just blows me away every time one of his unit models comes out. My only question is this, are Harbinger's cracks actually glowing, or are they just skinned on?
It's a simple emissive color material applied in the Pandemic exporter. The cracks are "embedded" in the actual diffuse texture. This means that the whole model doesn't receive lighting, but I figured that it fit "Harby" because he's a hero unit and should be the center of your attention.

Again, thanks everybody for the kind words. I've been working extremely hard on these models in the little free time I have and it's extremely comforting and motivating to know that everybody likes them. :)
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Re: Mass Effect: Unification (build 20130104.2231)

Post by CressAlbane »

Wow, another amazing group of unit models. The work put out by this team is just getting better and better!
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Re: Mass Effect: Unification (build 20130104.2231)

Post by DarthSolous »

Marth8880 wrote: Also the Drone and Assassin were sprinkled with pixie dust:
Hidden/Spoiler:
Image
But do they have faith and trust? They have to have those too. :funny2:
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Re: Mass Effect: Unification (build 20130104.2231)

Post by agentsmith38 »

Your models are incredible TNA. In fact, they're so incredible they make actual swim suit models look like a rusty pick up truck. Yeah.
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Marth8880 »

agentsmith38 wrote:Your models are incredible TNA. In fact, they're so incredible they make actual swim suit models look like a rusty pick up truck. Yeah.
LOL :funny2:


Here's the finalized load screen template. :) Yes, the stock map load screens rotate for each map like in the stock game, and yes, I have a different image for each rotation. :P
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Re: Mass Effect: Unification (build 20130104.2231)

Post by Nedarb7 »

Marth8880 wrote:Here's the finalized load screen template. :) Yes, the stock map load screens rotate for each map like in the stock game, and yes, I have a different image for each rotation. :P
Hidden/Spoiler:
Image
Impressive. :o
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Re: Mass Effect: Unification (build 20130104.2231)

Post by DarthSolous »

Most impressive :vader2:
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Re: Mass Effect: Unification (build 20130104.2231)

Post by AcaelusThorne »

Verry sweet Marth !
Is it me or does the red energystick in the picture look as if it was thrown through the writening, because the curve in the Mass Effect looks like the draft of it being thrown like in a comic
Also astonishing work on the modells TNA. :yes:
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