Mass Effect: Unification (build 40316/06) (R6 RELEASED)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: Mass Effect: Unification (build 20120731.0419)

Post by SpartanA259 »

Indeed it looks very cool.
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

Hey, guys. Just wanted to share a couple videos with you all. Below are links to view previews of the Cerberus and Reaper Forces sides. Lemme know what you think! :)


Cerberus

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Reaper Forces

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Re: Mass Effect: Unification (build 20121001.2343)

Post by Lagomorphia »

Did you manage to get that singularity I sent you working?
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

Yep, it works relatively well, but now I'm just using a areaeffect weapon instead that chokes units. Eventually there will be an "orbiting" sort of choking animation for targets. It shall look rather well, I propose.
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Re: Mass Effect: Unification (build 20121001.2343)

Post by SpartanA259 »

Looking really cool especially the husks. Very interesting breathing at the end of the Reaper Forces video.
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

Oh yeah, lol, the not-seemingly-working low health sound that likes to loop indefinitely. :V
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Re: Mass Effect: Unification (build 20121001.2343)

Post by willinator »

I always love seeing my Husk skin and model choice ingame :D . Is that a glow map I see applied to it? :wink:
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

They actually do not yet have a glow map, though it somehow looks like they're glowing a little.
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Re: Mass Effect: Unification (build 20121001.2343)

Post by willinator »

That's weird. In the video towards the end, with the Abomination unit, when he bends it arms it looks like the red is glowing through...
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Re: Mass Effect: Unification (build 20121001.2343)

Post by yuke5 »

Most impressive. :vader2:
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Zapattack1234 »

I need this..........
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Anakin »

what is this yellow thing first video 1:22?

have you pics of your traileffects?
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

That is a Combat Drone, an A.I. deployed by Engineers that goes around and distracts and shocks enemies.

Regarding trail effects, yes, I have posted screenshots of some of the trail effects.


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Re: Mass Effect: Unification (build 20121001.2343)

Post by DarthSolous »

Marth8880 wrote:That is a Combat Drone, an A.I. deployed by Engineers that goes around and distracts and shocks enemies.

Regarding trail effects, yes, I have posted screenshots of some of the trail effects.


'Sup, I'm a Centurion. :o
Hidden/Spoiler:
Image
Image
Yes, that is a Spartan model. Yes, it will be replaced by a real Centurion model. Credits go to Bungie for the mesh and (I think) the texture, icemember for converting and rigging it, and [BP] Sarge H for exporting the model (from Halo 3, I presume :o ) and releasing it to the Bungie community.
Epic :eek: Btw has Icemember released that anywhere?
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Re: Mass Effect: Unification (build 20121001.2343)

Post by THEWULFMAN »

DarthSolous wrote:Btw has Icemember released that anywhere?
Nope. And I don't he intends to just yet.
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Teancum »

DarthSolous wrote:
Marth8880 wrote:That is a Combat Drone, an A.I. deployed by Engineers that goes around and distracts and shocks enemies.

Regarding trail effects, yes, I have posted screenshots of some of the trail effects.


'Sup, I'm a Centurion. :o
Hidden/Spoiler:
Image
Image
Yes, that is a Spartan model. Yes, it will be replaced by a real Centurion model. Credits go to Bungie for the mesh and (I think) the texture, icemember for converting and rigging it, and [BP] Sarge H for exporting the model (from Halo 3, I presume :o ) and releasing it to the Bungie community.
Epic :eek: Btw has Icemember released that anywhere?
He'd better not here, per our Copyright rules
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

They will never be released.

On a related note, TNA says assets can be extracted from the Mass Effect games and used in non-commercial media such as mods and renders. TNA said this was confirmed by the BioWare staff on the BioWare forums but he couldn't find the links to the threads containing such info, so I PM'd the staff asking. Please note that this does NOT mean we won't create our own models; we'll just use for example an extracted turian model if we can't find the time to create one of our own before the release date. We're not lazy. Well, we are lol. But not really.
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Twilight_Warrior »

I'm just gonna leave these here.
Because of reasons.
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Source: http://zarnala.deviantart.com/gallery/
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Re: Mass Effect: Unification (build 20121001.2343)

Post by Marth8880 »

HAHA, that is so great!!! :funny2:
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Re: Mass Effect: Unification (build 20121001.2343)

Post by DarthSolous »

Twilight_Warrior wrote:I'm just gonna leave these here.
Because of reasons.
Hidden/Spoiler:
Image

Image
Source: http://zarnala.deviantart.com/gallery/
That looks good. Ohhh Icemember! (jk)
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