Mass Effect: Unification (build 40316/06) (R6 RELEASED)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Marth8880
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Re: Mass Effect: Unification (build 20120531.0155)

Post by Marth8880 »

Systems Alliance unit models are DONE! :o

Alliance Soldier

Image
Armament:
M-8 Avenger Assault Rifle (Incendiary & Disruptor)
M-23 Katana Shotgun
M-92 Mantis Sniper Rifle
M-3 Predator Heavy Pistol

Powers & Items:
Frag Grenades (x3)
Concussive Shot
Medi-gel
_____________________________________________________________


Alliance Infiltrator

Image
Armament:
M-92 Mantis Sniper Rifle (Disruptor & Armor-Piercing)
M-9 Tempest Submachine Gun
M-3 Predator Heavy Pistol

Powers & Items:
Sticky Grenades (x4)
Incinerate
Tactical Cloak
Medi-gel
_____________________________________________________________


Alliance Engineer

Image
Armament:
M-23 Katana Shotgun
M-9 Tempest Submachine Gun
Omni-Tool

Powers & Items:
Overload
Incinerate
Combat Drone
Medi-gel
_____________________________________________________________


Alliance Adept

Image
Armament:
M-9 Tempest Submachine Gun
M-3 Predator Heavy Pistol

Powers & Items:
Throw
Pull
Warp
_____________________________________________________________


Alliance Sentinel

Image
Armament:
M-9 Tempest Submachine Gun
M-3 Predator Heavy Pistol

Powers & Items:
Cluster Grenades (x3)
Overload
Heavy Throw
Warp
Medi-gel
_____________________________________________________________


Alliance Vanguard

Image
Armament:
M-23 Katana Shotgun (Incendiary)
M-3 Predator Heavy Pistol (Incendiary)

Powers & Items:
Heavy Pull
Shockwave
Nova
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The Nasal Abyss
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Re: Mass Effect: Unification (build 20120531.0155)

Post by The Nasal Abyss »

Looking at that old model was getting a little old hahahahaha

Soooo glad to see those finished and in-game!!!
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Re: Mass Effect: Unification (build 20120531.0155)

Post by Marth8880 »

HAHA, yeeeaaah... Though we'll need the old texture scheme for Shepard. :o Also, for Shepard's head, AQT gave the idea of using a re-textured stock Sith head would work for Shepard's head. :o
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Re: Mass Effect: Unification (build 20120531.0155)

Post by The Nasal Abyss »

I included the old color scheme! They're named "cmndshp_body_diffuse" and "cmndshp_helmet_diffuse!"

Edit: The model is "A_Commander_Shepard."
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Marth8880 »

Oh, the ODF was still calling for N7_Soldier! :o Here we go...


Commander Shepard

Image
Armament:
M-76 Revenant Machine Gun
M-23 Katana Shotgun
M-97 Viper Sniper Rifle
M-3 Predator Heavy Pistol
M-100 Grenade Launcher

Powers & Items:
Omni-Blade
Last edited by Marth8880 on Tue Jul 03, 2012 2:57 pm, edited 1 time in total.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Anakin »

all these PIcs are really Great :D
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Marth8880 »

thx ^^
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Re: Mass Effect: Unification (build 20120702.2320)

Post by ARCTroopaNate »

There are two Alliance soldier classes?
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Re: Mass Effect: Unification (build 20120702.2320)

Post by AcaelusThorne »

Looks sweet. I really like the glow on all the models.
Will you work on the Omniblade, or is it finished? I don't have Mass Effect (but I really think about getinging it :)) and I didn't see your animation for it, but in the picture of the Alliance Engineer it looks a bit sloppy when I may say so. All the other pics look very appealing.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by THEWULFMAN »

ARCTroopaNate wrote:There are two Alliance soldier classes?

No, Marth was just tried when he wrote that. The latter one is Commander Shepard.


@AcaelusThorne

The omni-blade model hasn't been made yet, but it will be. We don't have an animation for it either, yet.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by ARCTroopaNate »

No, Marth was just tried when he wrote that.
:lol:

Is THEWULFMAN tried too?
Hidden/Spoiler:
I know, I know, it's a typo, I juts couldn't help myself. :D
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Re: Mass Effect: Unification (build 20120702.2320)

Post by THEWULFMAN »

Erps. Guess I am. :sleep:
ARCTroopaNate wrote:juts
This is going to be a thing now. Jep.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by The Nasal Abyss »

Would you two sotp it!?
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Re: Mass Effect: Unification (build 20120702.2320)

Post by RevanSithLord »

For the last time, we can't stop at every sop, yeld, or one vay sign!

Anyways, awesome update. Can't wait!
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Re: Mass Effect: Unification (build 20120702.2320)

Post by ARCTroopaNate »

I'm so sorry for starting this, juts was just an accident. :oops:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by yuke5 »

Hot diggity donuts! :shock: Those models and animations are a fine testament to the skill of The Nasal Abyss and Marth. Excellent work guys!
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Cerfon Rournes »

Loving the armor, the cool glowing 'stuff' on the weapons, and the new mod logo. :thumbs:
Keep it up Marth and TNA!
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Re: The Mass Effect Mod (build 20111212.2236)

Post by RogueKnight »

Marth8880 wrote: M-9 Tempest Submachine Gun: (credit goes to Cerfon Rournes for the model and texture)
Hidden/Spoiler:
Image
Image
I updated. :) This model was so awesome it deserved an amazing texture. Good job on the model Cerfon. :thumbs:
Hidden/Spoiler:
Image
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Re: Mass Effect: Unification (build 20120702.2320)

Post by ARCTroopaNate »

Great! Texture is looking even better than it did in the beta! :D
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Re: Mass Effect: Unification (build 20120702.2320)

Post by SpartanA259 »

Indeed that texture looks a lot better great job.
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