RogueKnight wrote:Well, honestly, I liked the old interface better, the ones from the version you gave me, but the functionality appears to be quite good.
I know the interface is a good deal more complicated, but that's a consequence of the level of control it offers. The original program allowed you to mess around with MODL chunks and nothing else. This program allows you to modify any chunk, regardless of its type or location within the file. (And I chose the graphics you see because they are incredibly convenient)
ggctuk wrote:So, basically, this does everything we had to use hex-editing for? Does it bypass some problems of hex-editing, like the model screwing up?
To the first: yep, it should. And if there's something it can't do that it should let me know and I'll correct that. The second: if there are issues doing something that ought to work, bring it to me and I'll do what I can to make it function properly. All the program is doing is the hex editing you'd be figuring anyway, it just abstracts it for you and makes sure there are no mistakes made. If something can't be done with hex editing it probably can't, and likely won't be possible to, be done with this.
Also, OP has been updated. The program now recognizes MATL chunks and has some other minor additions.