I tried to make it seem like a dense forest in an exotic location that's strange yet beautiful. I'm releasing the Beta version which anyone can download. If you download, please take the time to leave some advice. I really want this to be a good map, so please - be very critical!
Features:
-Beautiful location
-Great firefight on the bridge
-Custom sky, textures, terrain, heroes, all that good stuff
-One AT-TE/AT-AT, two tanks, and a Y-Wing/Droid Gunship
-Central river
Enjoy the Beta and please leave some advice!
Download link:
http://www.gamefront.com/files/20432780/XBR.zip
Update 1:
- Removed the plants that had no collision and replaced them with a wider variety of plants that do have collision
- Added a variety of mushroom-like plants from Sky's HUGE Model Pack (they fit the environment really nice)
- Created "roads" by making open areas without large plants
- CalvaryCptMike was nice enough to make a bridge for the map, which should improve the look and make it a lot less likely for vehicles/AI to fall off. It may also improve gameplay
- Still working on the ravine - trying to make it look nicer
- Rearranging the plants and the planning has improved the gameplay a lot. I didn't move the CPs very much, but they don't seem as far away
- Trying to fix the pathing problem around the big mound where the CIS Gunship/Y-Wing spawns
- Haven't fixed the vehicle sounds yet, but I will
- Going to add more game modes; Likely a hunt mode, possibly a hero assault mode, and possibly a CTF mode (probably one flag to make it easier, but maybe not if I can make the gameplay focus less on the bridge)
- Still looking for a good sky
- Not sure if these were included in the first beta, but I fixed the death region in the ravine and added a "Leaving Battlefield" message
- Added more wrecks from Sky's Model Pack 1 and some dead clone troopers around the wrecks