This is a fairly basic map I made in like a few days a while ago. I figured it is pretty much ready to be released, even though I had never intended to release it. So hey, what the heck? Here ya go. No custom sides, just a map with a few modes.
http://www.gamefront.com/files/20403869 ... rk+1.0.zip
I apologize for having no screenshots, but my game is still currently uninstalled.
(I'm reinstalling it on june 22nd after my last test :D)
Snork's Castle
Moderator: Moderators
- Snork
- Lieutenant General
- Posts: 669
- Joined: Thu Jun 07, 2007 3:34 pm
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- sim-al2
- 2nd Lieutenant
- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: Snork's Castle
I've recorded an Xfire video for you here. I like the basic layout but there I think there should be some more contrast between the walls and the floors as it was somewhat hard to see in there. Also, the Z-fighting is pretty bad in some places (don't know how fixable it is though). Still, nice map! ![thumbs_up :thumbs:](./images/smilies/thumbsup2.gif)
![thumbs_up :thumbs:](./images/smilies/thumbsup2.gif)
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- Sith
- Posts: 1444
- Joined: Mon Aug 16, 2010 3:01 pm
- Projects :: Dunno. Maybe making something
Re: Snork's Castle
Cool, DLing now.
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- Command Sergeant Major
- Posts: 282
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Re: Snork's Castle
Must not have any lighting added. I like the destructable 2nd level. the map's components, and thus the map, are a little bigger than necessary, but that would be really hard to change at this point. Is there a way to the exterior from the second floor interior?
- Snork
- Lieutenant General
- Posts: 669
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Re: Snork's Castle
I was going to make one, but I kinda got trapped and gave up haha. Mostly this map was just an experiment with destructable environments. The AI don't really go up to the second floor which was disappointing, but eh, this isn't really a serious map.
Thank you sim-al! :)
Thank you sim-al! :)
- acryptozoo
- Master Bounty Hunter
- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
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Re: Snork's Castle
looks pretty fun ill try it out ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- SAMofBIA
- Major General
- Posts: 649
- Joined: Tue Jun 15, 2010 3:38 pm
- Projects :: Nothing....nothing at all.
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- Location: MIA and not stopping in often anymore.
Re: Snork's Castle
Epic sniper dodge at 1 minute 42 seconds in the video.
- sim-al2
- 2nd Lieutenant
- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: Snork's Castle
Lol I was thinking about that... and then for some reason I rush and die. I should probably make a new video that I'm sitting at an actual desk...
P.S. Shotgun roll at 1:58
Makes me think of this video.
P.S. Shotgun roll at 1:58
![Razz :P](./images/smilies/icon_razz.gif)