Texture;
![Image](http://i243.photobucket.com/albums/ff58/ckmcruel/terrain.png?t=1297565796)
As you can see, it's transparent here.
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It is transparent, and the original texture didn't have a purple-pink thing behind it. I tried that just now, and it turns out solid purple. xD501st_commander wrote:its got to be transparent
or aka have the purple pink thing behind it.
I didn't make it invisible, quite the opposite in fact. I added some design to the glass and increased the opacity a bit to give it a tint so you can see it easier.Darth_Squoobus wrote:Well, there still has to be some visible texture for the glass so we know where we're placing it, so I wouldn't be quick to just make it invisble.
Correct me if I'm wrong, but I'm pretty sure that glass needs to be either 100% opacity or 0% opacity. I've never seen a tinted glass skin.RogueKnight wrote:I didn't make it invisible, quite the opposite in fact. I added some design to the glass and increased the opacity a bit to give it a tint so you can see it easier.Darth_Squoobus wrote:Well, there still has to be some visible texture for the glass so we know where we're placing it, so I wouldn't be quick to just make it invisble.
There's a stained glass mod, so I think RogueKnight will be fine.Ninja wrote:Correct me if I'm wrong, but I'm pretty sure that glass needs to be either 100% opacity or 0% opacity. I've never seen a tinted glass skin.RogueKnight wrote:I didn't make it invisible, quite the opposite in fact. I added some design to the glass and increased the opacity a bit to give it a tint so you can see it easier.Darth_Squoobus wrote:Well, there still has to be some visible texture for the glass so we know where we're placing it, so I wouldn't be quick to just make it invisble.
I don't know, that mod creates new types of blocks, it doesn't alter stock glass like what RK is trying to do.Wonderboy wrote:There's a stained glass mod, so I think RogueKnight will be fine.Ninja wrote:Correct me if I'm wrong, but I'm pretty sure that glass needs to be either 100% opacity or 0% opacity. I've never seen a tinted glass skin.RogueKnight wrote:I didn't make it invisible, quite the opposite in fact. I added some design to the glass and increased the opacity a bit to give it a tint so you can see it easier.Darth_Squoobus wrote:Well, there still has to be some visible texture for the glass so we know where we're placing it, so I wouldn't be quick to just make it invisble.
After opening up terraing.png with gimp, I found that only water and ice have partial opacity. Copying part of the partially transparent ice texture over the glass texture, and loading the texture I created ingame, it was completely opaque.Wonderboy wrote:Take a look at the water and the glass. All have partial opacity.