Dantooine: Rebel Base (made for Extended Galactic Conquest)
Moderator: Moderators
-
- Command Sergeant Major
- Posts: 282
- Joined: Sun Mar 01, 2009 4:34 am
- Projects :: AotC DoW+++Boonta Eve Classic
- xbox live or psn: No gamertag set
- Contact:
Dantooine: Rebel Base (made for Extended Galactic Conquest)
I've submitted Dantooine: Rebel Base to filefront along with an assets pack from the map.
Map:
http://starwarsbattlefront.filefront.co ... 2x#2074547
Model Pack:
http://starwarsbattlefront.filefront.co ... ack;118093
The map is based on the picture found on Wookieepedia's Dantooine article.
I created the map to go with the Extended Galactic Conquest project that I'm currently working on. For this project I will also be releasing a new Bothawui map as well as some updated versions of older maps, and also a custom space map and gcw era for Geonosis.
EGC also includes the Death Star, and has destructable ship maps instead of base planets (Tantive IV and Star Destroyer) Aside from these, I've secured permission from a number of mappers to use their maps for EGC as well.
Map:
http://starwarsbattlefront.filefront.co ... 2x#2074547
Model Pack:
http://starwarsbattlefront.filefront.co ... ack;118093
The map is based on the picture found on Wookieepedia's Dantooine article.
I created the map to go with the Extended Galactic Conquest project that I'm currently working on. For this project I will also be releasing a new Bothawui map as well as some updated versions of older maps, and also a custom space map and gcw era for Geonosis.
EGC also includes the Death Star, and has destructable ship maps instead of base planets (Tantive IV and Star Destroyer) Aside from these, I've secured permission from a number of mappers to use their maps for EGC as well.
Last edited by Jaspo on Sun Jan 16, 2011 2:19 am, edited 1 time in total.
- Sky_216
- Droid Pilot Assassin
- Posts: 2086
- Joined: Mon Feb 13, 2006 3:28 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
Ha, nicely timed, uploaded it just a few minutes ago....
-
- Command Sergeant Major
- Posts: 282
- Joined: Sun Mar 01, 2009 4:34 am
- Projects :: AotC DoW+++Boonta Eve Classic
- xbox live or psn: No gamertag set
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
Just found out, thanks! (and I edited that one line out of the post that said it wasn't uploaded yet.)
- Jendo7
- Sith
- Posts: 1304
- Joined: Wed Apr 01, 2009 6:37 pm
- Location: Cambridge, England.
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
This looks excellent, and thank you for releasing your model pack.
- acryptozoo
- Master Bounty Hunter
- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
ooo nice map ![Very Happy :D](./images/smilies/icon_biggrin.gif)
and ill be sure to use those models
perfect for mah secret map :maulsaber:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
and ill be sure to use those models
perfect for mah secret map :maulsaber:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
Very cool map , and great assets
.
![thumbs_up :thumbs:](./images/smilies/thumbsup2.gif)
- martin105038
- First Lance Corporal
- Posts: 126
- Joined: Wed Jul 15, 2009 2:28 pm
- Location: Argentina
- sampip
- General
- Posts: 792
- Joined: Mon Mar 16, 2009 12:08 pm
- Projects :: Something big. And exciting.
- xbox live or psn: masowner66
- Location: Zebra
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
Nice map, giving it a download now!
Just out of interest, are you creating a new version of Bothawui?
![Smile :)](./images/smilies/icon_smile.gif)
Just out of interest, are you creating a new version of Bothawui?
- commander501stappo
- Jedi
- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
I'm giving this map a download ![Wink :wink:](./images/smilies/icon_wink.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
-
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
Cool, I downloaded it ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
-
- Command Sergeant Major
- Posts: 282
- Joined: Sun Mar 01, 2009 4:34 am
- Projects :: AotC DoW+++Boonta Eve Classic
- xbox live or psn: No gamertag set
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
Thanks, everybody!
and @Jendo7 you're welcome, too.
and @sampip (edit: changed "S" to "s")
in addition to yours, not instead of it. Because you took a while to get back to me I had already created a world folder for a Bothawui map of my own, so I decided to go ahead and make an interior map for it as well, to supplement your exterior map (as with the galactic conquest(s?) by Maveritchell, a few of the planets have two maps to choose from randomly...with Mav's convopack GCs this was of course because the bf1 maps were included so there were, let's see, 3 tatooines, 3 kashyyyks, 2 naboos?, 2 rhen vars, etc...as far as the scripting for it goes, it's incredibly simple to do this, simply a matter of adding a comma followed by the next map name (or was it mode name?) in the appropriate section.)
and @Jendo7 you're welcome, too.
and @sampip (edit: changed "S" to "s")
in addition to yours, not instead of it. Because you took a while to get back to me I had already created a world folder for a Bothawui map of my own, so I decided to go ahead and make an interior map for it as well, to supplement your exterior map (as with the galactic conquest(s?) by Maveritchell, a few of the planets have two maps to choose from randomly...with Mav's convopack GCs this was of course because the bf1 maps were included so there were, let's see, 3 tatooines, 3 kashyyyks, 2 naboos?, 2 rhen vars, etc...as far as the scripting for it goes, it's incredibly simple to do this, simply a matter of adding a comma followed by the next map name (or was it mode name?) in the appropriate section.)
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
can you post some screen shots?? i never download i pic i haven't seen a pic of
Hidden/Spoiler:
- acryptozoo
- Master Bounty Hunter
- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
here's someAnakin wrote:can you post some screen shots?? i never download i pic i haven't seen a pic of
Hidden/Spoiler:
- sampip
- General
- Posts: 792
- Joined: Mon Mar 16, 2009 12:08 pm
- Projects :: Something big. And exciting.
- xbox live or psn: masowner66
- Location: Zebra
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
@Jaspo Ah, a very clever idea, if I may say so myself
I'm looking forward to seeing the interior map you come up with ![Smile :)](./images/smilies/icon_smile.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- naru1305
- Major General
- Posts: 657
- Joined: Fri Jan 07, 2011 4:57 pm
- Location: Germany
- Contact:
Re: Dantooine: Rebel Base (made for Extended Galactic Conque
sweet map, nice models and good gameplay ![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)