Ok, so I've recently had the urge to go back into modding - so I redownloaded the tools and decided to try and create a new map. The process is fine, I can open the Modtools.exe fine, but when I click create, it does what it's supposed to do up until it comes to "Rewriting LDX file". At this point the thing stops and it comes up with a C++ Runtime error telling me the application has to close and the munging can't complete.
Now normally - I don't actually think it ever comes up with this when it's munging a map that works, because I tried again and it worked, but I didn't see anything about an "LDX" file in the log that comes up while it's munging.
I've munged one mod successfully which is fine for now but I can't seem to make any more and my question is:
What is the "LDX" file? What does it actually contain?
I've got all the rights to do anything in the folder that I may need to do so it's not to do with not having the rights to edit in the Lucasarts folder. I did post a topic about this before and I found the answer to it was to restart the computer, however I think it just randomly works sometimes and I'm not sure why this is. Anyone have any ideas about the LDX file and "rewriting it"?
EDIT
Ok, I did a bit of searching which I probably should have done before I posted here - and the .ldx file seems to be a file in the assets folder which is in every world folder. It is typically called ***.LDX (*** being the 3 letter world name) and typically contains this:
Hidden/Spoiler:
So that's what it is, but I'm still unsure as to why I can't rewrite it. Hmmm.