Zero Edit problem [Solved]
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- Lieutenant General
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Zero Edit problem [Solved]
Ok, I know this is a common problem, and I was hopeing that you guys could hope. I was a modder a couple of months back, but My compuot broke. On the new computor, I have got the mod tools, but hen I try to run Zero Edit in my map data, then I get the:
zeroeditor.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
Well..... sorry is not good enouth, I need Zero Edit to make my Iradonia map, and nothing I have tried seems to work...
So in short, Why is Zero edit not working, and can something be done about it?
It is on a Windows Xp, and does have 32 bit graphics... Any help? Please?!
zeroeditor.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
Well..... sorry is not good enouth, I need Zero Edit to make my Iradonia map, and nothing I have tried seems to work...
So in short, Why is Zero edit not working, and can something be done about it?
It is on a Windows Xp, and does have 32 bit graphics... Any help? Please?!
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- Master Bounty Hunter
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- Lieutenant General
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Re: Zero Edit problem
Uh, This is an XP.... That thread is about Vistas, and 7s.... Any Help?
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- Droid Pilot Assassin
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- xbox live or psn: ScorchRaserik
Re: Zero Edit problem
Did you actually TRY any of the stuff in that thread? Because it does sound eerily similar to some of the Vista/Win7 problems. And some of those fixes can still be implemented in XP...
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- Lieutenant General
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Re: Zero Edit problem
I tried:
Running ZE with 3D-Analyze (FAQ)
Run in 32 colour bit
Run as admin
.NET Framework Version 1.1
In short, yes, I did.
I wondered if failure to work was because of the fact mine is a XP, when the thread is talking about Vistas?
Running ZE with 3D-Analyze (FAQ)
Run in 32 colour bit
Run as admin
.NET Framework Version 1.1
In short, yes, I did.
I wondered if failure to work was because of the fact mine is a XP, when the thread is talking about Vistas?
- DarthD.U.C.K.
- Master of the Force
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Re: Zero Edit problem
do you windows xp 64 or 32?
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- Lieutenant General
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Re: Zero Edit problem
Uh, Dumb question, but how do I know?
It is definetly an Xp. I need not buy it personaly, (A Gift) So I am unsure... How would I know?
It is definetly an Xp. I need not buy it personaly, (A Gift) So I am unsure... How would I know?
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- Master Bounty Hunter
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Re: Zero Edit problem
if you dont know how to find that, you shouldn't be modding..
there are Three ways to find it.
One. If you Memory amount is 4GB higher, its 64bit
Two. Right Click My Computer, click properties.
Three.
there are Three ways to find it.
One. If you Memory amount is 4GB higher, its 64bit
Two. Right Click My Computer, click properties.
Three.
- poop
- Private
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- Projects :: Code Zero
- Location: Wynfield Circle
Re: Zero Edit problem
I am having the exact same problem. My test map works fine, but if I try to open the map I'm working on it crashes.
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- Lieutenant General
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Re: Zero Edit problem
It has 1014 RAM,
WHich is not 4 giga Bytes I beleve. So it must be a 32 bit.
WHich is not 4 giga Bytes I beleve. So it must be a 32 bit.
- poop
- Private
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- Projects :: Code Zero
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Re: Zero Edit problem
Try THIS. For me I deleted all of the barrier entries in the barrier .bar file because I didn't know which one was at fault, after trying several, and it WORKED!
(I planned on redoing barriers and planning anyway.)
(I planned on redoing barriers and planning anyway.)
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- Lieutenant General
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Re: Zero Edit problem
i can t actualy open Zero edit. I click on the icon and i get the error message. It does not just crash, it doesn't open.
- poop
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Re: Zero Edit problem
Hmm... I see. Did you make sure to check the Force SW TnL checkbox in 3danalyze?
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- Lieutenant General
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Re: Zero Edit problem
AH!
I had to clcik the Run mutton... I followed the instructons, and created a batch file, but nothing happened... However, Which I messed around a bit, I managed to get it to Work!
Fixed.
Solved.
Done.
Dusted.
Thankyou guys!
I had to clcik the Run mutton... I followed the instructons, and created a batch file, but nothing happened... However, Which I messed around a bit, I managed to get it to Work!
Fixed.
Solved.
Done.
Dusted.
Thankyou guys!
- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
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Re: Zero Edit problem
offtopic info: 1024 bytes = 1 KiloByte, 1024 KiloBytes = 1 MegaByte, 1024 MegaBytes = 1 GigaByte, 1024 GigaBytes = 1 TeraByteSlime615 wrote:It has 1014 RAM,
WHich is not 4 giga Bytes I beleve. So it must be a 32 bit.
1024 (MB) RAM are therefore 1 GB