Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.
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Jendo7
Sith
Posts: 1304 Joined: Wed Apr 01, 2009 6:37 pm
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Post
by Jendo7 » Sun Sep 05, 2010 7:20 am
sim-al2 wrote: Several nice pictures I have.
Great looking shots from two of my favourite maps...
I'm going to have to download them again.
Blade117
Command Sergeant Major
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Post
by Blade117 » Sun Sep 05, 2010 10:03 pm
what maps might they be?
Null_1138
Jedi
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Post
by Null_1138 » Sun Sep 05, 2010 10:34 pm
The second in that post is Raxus Prime by Delinquent. I'm not sure about the first.
sim-al2
2nd Lieutenant
Posts: 412 Joined: Mon Jul 06, 2009 10:26 pm
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Post
by sim-al2 » Sun Sep 05, 2010 11:20 pm
Eddie's Tynna Valley, avaliable in
Squeddies Mappack .
More pics:
kinetosimpetus
Imperial Systems Expert
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by kinetosimpetus » Sun Sep 05, 2010 11:51 pm
I like this one.
*sets as desktop*
sim-al2
2nd Lieutenant
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Post
by sim-al2 » Mon Sep 06, 2010 12:02 am
I'm sure you do.
I would take it in a higher-rez but my computer is kinda old and slow.
theultimat
Lieutenant General
Posts: 679 Joined: Sun Apr 13, 2008 1:39 pm
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Post
by theultimat » Mon Sep 06, 2010 1:09 pm
Nice shots there. Here's something from me.
AQT
Gametoast Staff
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Post
by AQT » Mon Sep 06, 2010 3:58 pm
Wow, that looks amazing, theultimat! Some kind of Earth trench warfare map you're working on?
EraOfDesann
Jedi Admin
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by EraOfDesann » Mon Sep 06, 2010 9:23 pm
Holy... that's one of the best skies I've ever seen!
lucasfart
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by lucasfart » Tue Sep 07, 2010 7:54 am
Yeah! Those clouds look totally realistic...
EDIT: 999 posts - I'm a Jedi now!
theultimat
Lieutenant General
Posts: 679 Joined: Sun Apr 13, 2008 1:39 pm
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Post
by theultimat » Tue Sep 07, 2010 12:33 pm
AQT wrote: Wow, that looks amazing, theultimat! Some kind of Earth trench warfare map you're working on?
Thanks, and yeah, that's exactly it (although there are two moons). Although I don't think I'll put in Earth sides. Too lazy.
EraOfDesann wrote: Holy... that's one of the best skies I've ever seen!
Thanks!
I got it from the website theITfactor posted
here .
lucasfart wrote: Yeah! Those clouds look totally realistic...
Thanks.
ForceMaster
Lieutenant General
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Post
by ForceMaster » Tue Sep 07, 2010 7:21 pm
There is some pics from an project to do in the future.
Every ship is an indepent unit.
Nova Hawk
Banned
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by Nova Hawk » Tue Sep 07, 2010 7:36 pm
Wow... so does that mean that every ship is a unit which basically means that you can spawn as them too?
Obi-Wan Kenobi
2nd Warning
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by Obi-Wan Kenobi » Tue Sep 07, 2010 7:48 pm
Seriously...Wow so you spawn as a capital ship?! If so, I like it
ForceMaster
Lieutenant General
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Post
by ForceMaster » Tue Sep 07, 2010 7:57 pm
I meant that each one is a flyer, I am currently working on to spawn as one of them or forcing the units to enter them via .lua
sim-al2
2nd Lieutenant
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by sim-al2 » Tue Sep 07, 2010 8:54 pm
That's really neat!
Null_1138
Jedi
Posts: 1192 Joined: Thu Oct 16, 2008 4:05 pm
Post
by Null_1138 » Tue Sep 07, 2010 9:21 pm
ForceMaster wrote: I meant that each one is a flyer, I am currently working on to spawn as one of them or forcing the units to enter them via .lua
That has to be a strain on processing power and frame rate... is it?
I think this is as close to commanding a moving capital ship as one could get with BF2. Given enough polish, it could work. I almost want to try flying one.
Nova Hawk
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by Nova Hawk » Tue Sep 07, 2010 10:02 pm
Null_1138 wrote: I almost want to try flying one.
Do you have a pilot's licenses to fly one of them battle cruisers? No? Ah what the heck, ignore the law... I'm gonna beat the crap outta them CIS capital ships!!
Darth_Spiderpig
Sith Master
Posts: 2631 Joined: Fri Mar 27, 2009 10:23 am
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by Darth_Spiderpig » Wed Sep 08, 2010 6:51 am
@Forcemaster:
Holy Guacamoly (I know, wrong spelt, intentional
)
Looks fantastic, can't wait for it.
acryptozoo
Master Bounty Hunter
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by acryptozoo » Wed Sep 08, 2010 5:34 pm
two nice shots from the up and coming Kothlisv2