Clone Commando in SWBF 2
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Clone Commando in SWBF 2
i was wondering if it would be possible for someone to make a swbf 2 mod that includes the republic clone commando as a class, maybe replacing a jet trooper in some maps. of course, we might have to wait for the mod tools to be released. The models can be like Majin Revan's SWBF 1 clone commandos
RE: Clone Commando in SWBF 2
if ppl are not willing to replace jet troopers than maybe we can make new maps where clone commandos are heroes or replace another constant class
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RE: Clone Commando in SWBF 2
uhh - what's the point?
you CAN play as a Clone Commander, with a chaingun - isn't that good enough for you?
besides, you haven't told me what to replace in which maps etc.
you CAN play as a Clone Commander, with a chaingun - isn't that good enough for you?
![Wink :wink:](./images/smilies/icon_wink.gif)
besides, you haven't told me what to replace in which maps etc.
RE: Clone Commando in SWBF 2
I like the chaingun better then the other weapons ![Wink :wink:](./images/smilies/icon_wink.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
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Re: RE: Clone Commando in SWBF 2
Qdin wrote:uhh - what's the point?
you CAN play as a Clone Commander, with a chaingun - isn't that good enough for you?![]()
besides, you haven't told me what to replace in which maps etc.
HELLO!!!!!!!!! i said clone COMMANDO not COMMANDER. Majin Revan's swbf 1 clone commandos looked pretty cool and were awesome to play as
Im sure the tools will be released soonDakkerDB wrote:Me want commandos! *Twitch*
I just love those elite dudes... and seeing as the jet trooper's effectiveness has been reduced to a laughable state... sure, replacing it would be cool. But I'm guessing we'll need to wait for the tools to be released. IF they get released.
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yeah - and RDST: it IS possible to create your own unit-models and animations! go update youreslf in the XSI forum
if they hasn't changed anything in the sequel regarding the bones, nulls and the models itself (since there's a few models to one unit - lol)
Besides, if you really want to have the Clone Commando made by MajinRevan, and the same weapons - I still want credits for the weapons
but for me, the Clone Commando and Clone Commander means the same![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Besides, if you really want to have the Clone Commando made by MajinRevan, and the same weapons - I still want credits for the weapons
![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
but for me, the Clone Commando and Clone Commander means the same
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Just curious, can you change the rate of fire from hex editing? I havent looked at the side files yet (been wrapped up in mission.lvl) If so just replace jet trooper weapons and such with a faster firing riflemen- maybe a little stronger too- with a remote det change and bam, you got a clone commando.....? Maybe change the outfit to the sniper if you can since that looks sorta like the commandos.
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