Double Weapon Skeleton (Dual Wield Animation)

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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mswf
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Re: Doubleweapon skeleton released! (for ALL weapons)

Post by mswf »

KnightsFan wrote:Is there a way to not show the left-handed gun if you've switched to a different weapon? It looks weird holding a rifle with a pistol still in the left hand...
No, not with this setup.
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KnightsFan
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Re: Doubleweapon skeleton released! (for ALL weapons)

Post by KnightsFan »

Is there another setup that would work, then?
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DarthD.U.C.K.
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Re: Doubleweapon skeleton released! (for ALL weapons)

Post by DarthD.U.C.K. »

nope, such a thing would need like more than 20 rebuilt anims....
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Re: Doubleweapon skeleton released! (for ALL weapons)

Post by Cody_LG »

i cherch a lot of days for a animation and now i found it,thx :bowdown:
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Re: Doubleweapon skeleton released! (for ALL weapons)

Post by RevanSithLord »

I'm not moderating here (I know the rules and stick by them as much as I can), but you do realize that was like....a 3-4 month bump, right?
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