Maybe I'm imagining things, but it looks like the fog settings have an orange-ish color that kicks in at a fairly low distance. Or it could just be the lighting. Either way, the end result makes it looks kind of hazy. For comparison, I think your Korriban map has a similar effect.Maveritchell wrote:What haze?Eggman wrote:The haze is a little too thick for my taste
Dantooine: Farmland
Moderator: Moderators
- Eggman
- Master Bounty Hunter
- Posts: 1516
- Joined: Mon Jul 16, 2007 1:30 pm
- Projects :: Battlefront Chronicles
- Location: Las Vegas
Re: Dantooine: Farmland
-
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: Dantooine: Farmland
Ya, that's true. If not starfighters, then any bike or land speeders?Maveritchell wrote:Most of my maps have been small-to-medium sized, none of them are conducive to flying aircraft/starfighters around. (Also if there are vehicles for a map I will have mentioned it in the original post.)Nova Hawk wrote:will there be any ships that you can pilot on the map?
- CodaRez
- Field Commander
- Posts: 940
- Joined: Mon May 25, 2009 6:49 am
- Projects :: I would like one.....
- Location: Ride around the world! And I won't give you anything :P
Re: Dantooine: Farmland
Normally I don't see point of bikes in maps unless to get around. I like vehicles that also can be used AGAINST you rather than ONLY BY you. AI don't really like bikes...Nova Hawk wrote:Ya, that's true. If not starfighters, then any bike or land speeders?Maveritchell wrote:Most of my maps have been small-to-medium sized, none of them are conducive to flying aircraft/starfighters around. (Also if there are vehicles for a map I will have mentioned it in the original post.)Nova Hawk wrote:will there be any ships that you can pilot on the map?
Landspeeders are fine though. STAPS are a special speeder I think will fit fine too.
- Maveritchell
- Jedi Admin
- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Dantooine: Farmland
You will have to wait and see, I suppose. The LOD 0 distance is longer than normal (I rarely make low-rez models of the main parts of a map), and so necessitates a fairly large NearSceneRange (for comparison, this one is a longer LOD 0 view distance than any map in the mod except for Taris). I do always use the distance fog (where it does show) to match the lighting of the map, and it is orange (or yellow) in both the daytime and evening settings. If you see any tint it's at an extreme distance, and making the LOD 0 draw distance longer would be wasteful.Eggman wrote:Maybe I'm imagining things, but it looks like the fog settings have an orange-ish color that kicks in at a fairly low distance. Or it could just be the lighting. Either way, the end result makes it looks kind of hazy. For comparison, I think your Korriban map has a similar effect.
Nova Hawk wrote:Ya, that's true. If not starfighters, then any bike or land speeders?Maveritchell wrote:Most of my maps have been small-to-medium sized, none of them are conducive to flying aircraft/starfighters around. (Also if there are vehicles for a map I will have mentioned it in the original post.)Nova Hawk wrote:will there be any ships that you can pilot on the map?
- acryptozoo
- Master Bounty Hunter
- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Dantooine: Farmland
wow great map update
the DT II never ceases too amaze me
the DT II never ceases too amaze me
-
- Command Sergeant Major
- Posts: 275
- Joined: Fri Aug 08, 2008 12:16 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: That little box. You know, kinda toward the left side of the screen...
- Contact:
Re: Dantooine: Farmland
Looks like a great map. So great I actually had a dream about it last night. Yeah, that was kinda wierd, but still great work! The mod looks like it's coming along well!
- Delta-1035
- Sith Master
- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: Dantooine: Farmland
Looks amazing!
-
- Private Second Class
- Posts: 60
- Joined: Thu Jun 18, 2009 3:42 pm
Re: Dantooine: Farmland
Nice work Mav the bridges and the small building are similar to the Dantooine map in elite squadron overall the map looks amazing.
-
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: Dantooine: Farmland
Ok, sorry for annoying you Mav. Gonna shut my mouth now.Maveritchell wrote:Nova Hawk wrote:Ya, that's true. If not starfighters, then any bike or land speeders?Maveritchell wrote:Most of my maps have been small-to-medium sized, none of them are conducive to flying aircraft/starfighters around. (Also if there are vehicles for a map I will have mentioned it in the original post.)Nova Hawk wrote:will there be any ships that you can pilot on the map?
-
- Sith Master
- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: Dantooine: Farmland
Mav', this looks really good You don't need me telling this since you've heared it many times before, but I'm sure Dark Times II will be one of the most wanted mods for BF2, and that's logical, because of all the work you've put into it!
- Avenger
- Private First Class
- Posts: 78
- Joined: Wed Apr 07, 2010 7:57 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Xfire: mejon
Re: Dantooine: Farmland
Me -->
- sampip
- General
- Posts: 792
- Joined: Mon Mar 16, 2009 12:08 pm
- Projects :: Something big. And exciting.
- xbox live or psn: masowner66
- Location: Zebra
Re: Dantooine: Farmland
It looks pretty nice, you've set up a really beautiful environment there! I like the idea of the 'crop' fields with the neatly arranged crops, that's probably my favourite shot, and these little things you put into the map (like the water splashing on the rocks) make it many times better. Always the little details, nice work
Are you planning on having a backdrop? eg. Mountains, hills, windmills, houses... however I see your point of the farmland being relatively flat, so it might be unnecessary or look 'wrong' with the environment. It might look nice, but I'm not to judge.
Are you planning on having a backdrop? eg. Mountains, hills, windmills, houses... however I see your point of the farmland being relatively flat, so it might be unnecessary or look 'wrong' with the environment. It might look nice, but I'm not to judge.
- Maveritchell
- Jedi Admin
- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Dantooine: Farmland
My design concept was an isolated farm:sampip wrote:Are you planning on having a backdrop? eg. Mountains, hills, windmills, houses... however I see your point of the farmland being relatively flat, so it might be unnecessary or look 'wrong' with the environment. It might look nice, but I'm not to judge.
Hidden/Spoiler:
Hidden/Spoiler:
- sampip
- General
- Posts: 792
- Joined: Mon Mar 16, 2009 12:08 pm
- Projects :: Something big. And exciting.
- xbox live or psn: masowner66
- Location: Zebra
Re: Dantooine: Farmland
I see, well you certainly pulled it off better than the pictures show there!
-
- Private Second Class
- Posts: 63
- Joined: Thu Sep 27, 2007 9:23 pm
Re: Dantooine: Farmland
This map looks really good mav, one of the better outdoorsy ones in a while, to me it looks pretty close to the PSP
Elite Squadron dantooine map.
Elite Squadron dantooine map.
-
- Sith
- Posts: 1263
- Joined: Tue Jun 06, 2006 5:24 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
- Contact:
Re: Dantooine: Farmland
Its some Days ago i visited GT but i see that there is a big Progress in Dark Times 2.
All those Maps are looking superb specially Dantoinne,Balmorra and the new Control Mode.Im very curious about the Pack.Era`s Maps are the same pretty good.
All i can say is check out this Vid at 1.53min
http://www.youtube.com/watch?v=BG9TCmw3uKA
All those Maps are looking superb specially Dantoinne,Balmorra and the new Control Mode.Im very curious about the Pack.Era`s Maps are the same pretty good.
All i can say is check out this Vid at 1.53min
http://www.youtube.com/watch?v=BG9TCmw3uKA
-
- Master Bounty Hunter
- Posts: 1519
- Joined: Fri Dec 18, 2009 8:02 am
- Projects :: CTF Arenas
- Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı
Re: Dantooine: Farmland
I don't use that smiley often.