Episode 2 Clones mod available for download
Moderator: Moderators
Episode 2 Clones mod available for download
http://www.users.globalnet.co.uk/~pinni ... nesMod.zip
(about 300KB in size).
Feel free to host this file on your own website if you want.
Mod description, copied from the readme.txt:
"This is a simple mod for Star Wars:Battlefront 2 which adds Episode 2-style Clone Troopers (replacing the
standard 501st Episode 3-style Clones), normally only seen on Geonosis, to the following maps (Clone Wars era):
Dagobah
Kamino
Naboo
Tatooine (Mos Eisley)
Tatooine (Jabba's Palace)
Yavin IV
All other maps (including all the space maps), other than Geonosis, use Episode 3 Clones.
Note that this mod does not change the appearance of Clone Commanders, as this class does not have an Episode 2-style model."
(about 300KB in size).
Feel free to host this file on your own website if you want.
Mod description, copied from the readme.txt:
"This is a simple mod for Star Wars:Battlefront 2 which adds Episode 2-style Clone Troopers (replacing the
standard 501st Episode 3-style Clones), normally only seen on Geonosis, to the following maps (Clone Wars era):
Dagobah
Kamino
Naboo
Tatooine (Mos Eisley)
Tatooine (Jabba's Palace)
Yavin IV
All other maps (including all the space maps), other than Geonosis, use Episode 3 Clones.
Note that this mod does not change the appearance of Clone Commanders, as this class does not have an Episode 2-style model."
RE: Episode 2 Clones mod available for download
Great stuff! Cant wait to give it a whirl.
- EraOfDesann
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Nice mod and good map choices! 10/10
I also agree that the clone commander model should be replaced with the ARC trooper one.![Wink :wink:](./images/smilies/icon_wink.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I also agree that the clone commander model should be replaced with the ARC trooper one.
![Wink :wink:](./images/smilies/icon_wink.gif)
Last edited by EraOfDesann on Sun Nov 20, 2005 12:13 pm, edited 1 time in total.
Thanks for the feedback.
I don't think I'll be releasing another version of this mod until the mod tools are released (if they ever are).
There's not much more I can do with hex-editing mission.lvl due to the problems with name length limits.
Changing the model for the Clone Commander is a good idea, but this would probably require editing the Republic side
file (rep.lvl) which is about 100MB. I can't replace it with the Kamino campaign ARC trooper, as the name for this (rep_inf_ep2_rocketeer_chaingun) is far too long to replace rep_inf_ep3_officer.
I don't think I'll be releasing another version of this mod until the mod tools are released (if they ever are).
There's not much more I can do with hex-editing mission.lvl due to the problems with name length limits.
Changing the model for the Clone Commander is a good idea, but this would probably require editing the Republic side
file (rep.lvl) which is about 100MB. I can't replace it with the Kamino campaign ARC trooper, as the name for this (rep_inf_ep2_rocketeer_chaingun) is far too long to replace rep_inf_ep3_officer.
-
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