Dark Times II: Rising Son

Discussion, progress updates, and downloads for the Dark Times and Rising Son mods.

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Tom-E
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Re: Dark Times II: Rising Son

Post by Tom-E »

I looked threw the whole thread and saw your new heroes and they are awesome! They only 2 things that I don't like are the face of Mara Jade and the hero support for Boba Fett.
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Re: Dark Times II: Rising Son

Post by Blade117 »

What's wrong with an incinerator trooper?
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Re: Dark Times II: Rising Son

Post by giftheck »

Aside from the markings, it looks how I'd expect it to look.
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Re: Dark Times II: Rising Son

Post by Maveritchell »

ggctuk wrote:Aside from the markings, it looks how I'd expect it to look.
I left off any markings intentionally, since stormtroopers from the movie time-period didn't have any. He kept the red pauldron from his earlier design, but since this represents a later version of the Incinerator Trooper, it looks slightly different.
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Re: Dark Times II: Rising Son

Post by Nova Hawk »

Hey Mav, will there be any maps where there's space vehicles on land?
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Re: Dark Times II: Rising Son

Post by Maveritchell »

I haven't decided yet. Maybe one, but I'm not making any promises.
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Re: Dark Times II: Rising Son

Post by DarthHamster »

Any chance of updating that youtube video with some of the new content (control mode, new maps, etc.). Just wondering.
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Re: Dark Times II: Rising Son

Post by Sky_216 »

DarthHamster wrote:Any chance of updating that youtube video with some of the new content (control mode, new maps, etc.). Just wondering.
That would take time away from actually making it, wouldn't it?
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Re: Dark Times II: Rising Son

Post by DarthHamster »

Skyhammer_216 wrote:
DarthHamster wrote:Any chance of updating that youtube video with some of the new content (control mode, new maps, etc.). Just wondering.
That would take time away from actually making it.
True. The excitment of this mod has clouded my senses. :runaway:
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Re: Dark Times II: Rising Son

Post by Maveritchell »

I went ahead and made this today:
Image
If it turns out all right in-game, I'll go ahead and add it to some of the (larger) new maps.
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Re: Dark Times II: Rising Son

Post by Nova Hawk »

Looks pretty cool, Mav. But what is it exactly?
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Re: Dark Times II: Rising Son

Post by H_BOMB »

It's an old schol rebel speeder from Force Commander or Galactic Battlegrounds. I don't remember.
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Nihillo
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Re: Dark Times II: Rising Son

Post by Nihillo »

H_BOMB wrote:It's an old schol rebel speeder from Force Commander or Galactic Battlegrounds. I don't remember.
The T1-B is in both games, actually.

Nice model Mav!
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Re: Dark Times II: Rising Son

Post by Broken_box »

It looks slightly amazing, I love the little cockpit/side buggy on the right hand side :thumbs:
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Re: Dark Times II: Rising Son

Post by Maveritchell »

Broken_box wrote:cockpit/side buggy
/missile launcher.

Glad you guys like it; I wanted to avoid using any entirely original textures for this mod to maintain a consistency of quality level (that is to say I know my original textures aren't as good as Pandemic's), but I think this one turned out ok. I would rather have made it from pieces of Pandemic's textures, but it would have looked pretty shoddy.
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Re: Dark Times II: Rising Son

Post by Delta-1035 »

Nice speeder, I like it. :thumbs:
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Re: Dark Times II: Rising Son

Post by Broken_box »

Maveritchell wrote: /missile launcher.
Whoops, My half awake head only took in the top right image :sleep: but Missiles > Chairs anyway :thumbs:
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Re: Dark Times II: Rising Son

Post by Hebes24 »

Sweet looking vehicle, Mav'! Excellent work!
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Re: Dark Times II: Rising Son

Post by Lephenix »

Your vehicle is awsome :D , very good work , i can t wait to play darth times II :maulsaber:
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Re: Dark Times II: Rising Son

Post by Blade117 »

Wait, Darth Times? Apparently, it's Dark Times

EDIT: (That might have been intentional)
Last edited by Blade117 on Tue Jan 12, 2010 8:48 pm, edited 1 time in total.
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