Tatooine: Tuskencamp - 1.0 Release

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Sparta
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Sparta »

I loved the Beta version of this map and I love this version even more! But I was wondering, what is that song that plays in Instagib mode?
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Devastator77 »

DarthD.U.C.K. wrote:no :P
its just a tiny little one inside the big actual easeteregg i was referring to
Is this the egg in the egg?
Hidden/Spoiler:
The way overpowered seismic probes and/or the surfboards? The surfboards are an awesome egg because of that pose you strike when you enter it...
This is an incredible map with all the different units, modes, effects, and eggs. I still had the beta in my addon and played it often, and this is a nice improved edition. This map (like others have noted) is polished to the point of blinding me with complete awesomeness.
Thanks for this unique, extremely captivating map! :thumbs:
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by DarthD.U.C.K. »

Hidden/Spoiler:
i meant the surfboards because they are pretty hard to find (when you dont expect them to ve there)
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Super_Clone »

I can't find them
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Bantha55 »

Wow!
I don´t comment new maps very often but here I have to. First the gameplay is very nice and the map really makes fun which is most important and then all these detailed eastereggs (even the pinguin has custom sounds xD)! Great!
This map really was a hard piece of work, was it?

Only one question: How do I use the seismic droids? I couldn´t handle them.
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by RogueKnight »

Bantha55 wrote:Wow!
I don´t comment new maps very often but here I have to. First the gameplay is very nice and the map really makes fun which is most important and then all these detailed eastereggs (even the pinguin has custom sounds xD)! Great!
This map really was a hard piece of work, was it?

Only one question: How do I use the seismic droids? I couldn´t handle them.
Once you are in the console, click to activate them, the use spacebar to take off and fly it like any other starship.
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Deviss »

great Improved assassin model :thumbs:
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by RogueKnight »

The CIS shotgun is a little blurry, did you give it a .tga.option file?
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Aman/Pinguin »

Alright, couldn't respond in the last day because my router was messed up...
Sparta wrote:what is that song that plays in Instagib mode?
Secret. :) Will get released with the map assets though.
DarthRogueKnight wrote:The CIS shotgun is a little blurry, did you give it a .tga.option file?
It's just the way the texture is. All my textures automatically get an option file for maps 1.

After fixing some creditlist issues this map will also be avaible at swbffiles.com.
Thanks again for all your feedback. ;)
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Nova Hawk »

Hey Aman, I think your file is broken because I click on the download button but the file never shows up. Do you know anything about this?
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Aman/Pinguin »

Might have something to do with this stuff: http://starwarsbattlefront.filefront.co ... ATED;43933


Added an alternative download to the first post.
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Nova Hawk »

Ok great, I have it now. Awesome map, btw.
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Re: Tatooine: Tuskencamp - 1.0 Release

Post by Fiodis »

I played this at maximum graphics settings. :) It was awesome. Very, very well done, Pinguin.
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