Mos Eisley: Suburbs beta

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Mos Eisley: Suburbs beta

Post by destructo_bot »

Public beta, please report rubbishness here.

LINK:
http://www.filefront.com/14431113/Mos%2 ... uburbs.zip

SCREENS:
Hidden/Spoiler:
CP3:
Image
CP4 in the junkheap:
Image
Random bit o' street:
Image
Another random bit o' street:
Image
CP1:
Image
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Re: Mos Eisley: Suburbs beta

Post by mswf »

So you got around doing the barrier and planning stuff, eh? :)

EDIT:
I played it for a bit (not for to long, it's time to sleep now :sleep: )
It's great, though here are my exclamation marks:
-I noticed at least one place where you used 2 pillars on 1 spot to create sharp edges in your walls, however, since they are at the exact same height, you get some rendering issues. It can be revolved by moving 1 of the objects just a pixel downwards.
-You can use texture variation to make the map have unique locations, right now everything looks a bit like each other.
-Some of the planning you did had too sharp turns (at one place, the AI would literally make 90 degree turns) Try to make the pathing more arching, and a bit more wide, for both realism and gameplay purposes.
Work on the background a bit more, since some of the sniping spots are close to the boundaries of this map, you can clearly see that the background scenery is very small. My suggestion, make some hills in the background, place some more of the "billboard" objects in the far back etc. etc.
-Try to use custom lighting, even if you'd only change the ambient light #1 to a very light orange, the map would look loads better.

It's really good and original enough from the stock level, great job! :thumbs:
Last edited by mswf on Sun Aug 30, 2009 3:28 pm, edited 1 time in total.
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Re: Mos Eisley: Suburbs beta

Post by destructo_bot »

Yup :D and i uploaded it to GT a few days ago, but it magically vanished. I think the jawas must have taken it... so I uploaded on filefront today and here we have it.

And are your new tatoine buildings released yet? Or is there a release date?
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Re: Mos Eisley: Suburbs beta

Post by mswf »

No, I'm sorry. I haven't had any luck at getting them ingame, I may try it again in the future though.
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Re: Mos Eisley: Suburbs beta

Post by Rends »

Hey,
i havn´t had a chance to play the map yet but one thing i want to mention is the lack of shadows on your map.
You need to turn them on in the ZE light tab.
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Re: Mos Eisley: Suburbs beta

Post by Hawk »

cool map!
I'm downloading :thumbs:
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Re: Mos Eisley: Suburbs beta

Post by destructo_bot »

Rends wrote:Hey,
i havn´t had a chance to play the map yet but one thing i want to mention is the lack of shadows on your map.
You need to turn them on in the ZE light tab.
Thanks, will have a look at that.
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