here are a few screenshots of the beta2 version i want to release later the day:
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I just added the "drivable" Dewback i found in the DL section here.
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And the Slave1 even if it´s not finished.
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ATST as prop only
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Old speeder in Garage
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Transport in Spaceport
To those who don´t know me or the map i worked on now for 3 years lol more information can be found here:
http://freenet-homepage.de/Santarossa/r ... seite.html
I released the beta one version long time ago and it bothered me that i never finished the map. So this is another start to do it.
Well things have changed and improved much in the meantime and my ZE and XSI memories are somewhat rusty now and lots of new faces here one the board so i thought i release the new beta and hope for feedback and ideas.
If you have the first beta already please delete the MOS folder from the addons directory before you install the new version!
UPDATE: Beta3 test ended
Read more about the beta3 here:
http://www.gametoast.com/forums/viewtop ... &start=120
Credits:
Alpha version tester: Epena, Ace Azzameen, Penguin, Vyse, trainmaster611, alpha
Penguin for the Sandtrooper and V35 textures
JabbaLovesLava for the Twi lek skin
OGEB1103 for the Mos Eisley map layout images
SaturnV for his Sandspeeder Texture
AceMastermind for the ATST prop
Teancum for the Dewback and Bantha
Majin Revan for the Imp and All sides
FragMe! and Mars Marshall (neomarz) for the Bantha and Raven Software for the Dewback
Maveritchel for the sSpace Service truck
CodaRez for the Imperial Pauldron
Super_Clone for edited Stormtrooper files
DarthD.U.C.K. for Cantina visitors anim files
and the one who made the Slave1 texture.Sorry but i can´t remember his name
All Gametoast members who are betatesting
Rends
REPORTED beta 2 BUGS and other Feedback (August 16.2009) :
Collision problems: cranes, Spaceship,small Docking ports, Dewback, Bantha all fixed
Shadow flickering on few buildings fixed
floating CP in Spaceport94 fixed
stationary ATST in CW era replaced with stationary Gunship
Sandtrooper wearing wrong Pauldrons fixed
AI numbers needs to be tweaked fixed
Droids have no chunks fixed
Missing Millenium Falcon texturefixed
Reflection boxes visiblefixed
ADDED STUFF OR CHANGES SINCE beta2:
Rideable Dewback
local Rodians
some small stuff added
more stuff localized
2 flag gamemodes deleted
Landspeeder sounds (was already in but broken)
Graphic enhancements
more objects and building casting shadows
Droids damage and explosion effects
Droids doesn´t hover anymore (exept for the stock R2 unit)
Cantina visitors added
Cantina redone from scratch
New animated Dome flyer
New Impbase with landing platform
Huntmode added