fixed Magnastaff released!
Moderator: Moderators
- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
fixed Magnastaff released!
a small release, because some people requested the staffs...
the pack includes:
-a long version of the staff
-a short version of the staff
-a hud-icon for the staffs
both staffmodels have corrected firepoints ("hp_fire1","hp_fire2"), shadowvolumes and (not really needed) lowrezmodels
if you use any of the stuff included in the pack you have to credit:
-Hatrus for the model and texture
-Wazmol for converting
-and me for fixing it
further information and credits can be found in th readme
the pack can be downloaded here!
MediaFire
for people who would like pictures: its the magnastaff thats used nearly everywhere
the pack includes:
-a long version of the staff
-a short version of the staff
-a hud-icon for the staffs
both staffmodels have corrected firepoints ("hp_fire1","hp_fire2"), shadowvolumes and (not really needed) lowrezmodels
if you use any of the stuff included in the pack you have to credit:
-Hatrus for the model and texture
-Wazmol for converting
-and me for fixing it
further information and credits can be found in th readme
the pack can be downloaded here!
MediaFire
for people who would like pictures: its the magnastaff thats used nearly everywhere
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- Master Bounty Hunter
- Posts: 1570
- Joined: Wed Dec 10, 2008 7:48 pm
Re: fixed Magnastaff released!
Thanks duck!
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- Lieutenant General
- Posts: 679
- Joined: Sun Apr 13, 2008 1:39 pm
- Location: UK
Re: fixed Magnastaff released!

- Delta-1035
- Sith Master
- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: fixed Magnastaff released!
Thanks D.U.C.K., very usefull 

- yukisuna
- Rebel Sergeant
- Posts: 210
- Joined: Wed Jan 28, 2009 5:50 am
- Projects :: My new PC hates the Mod Tools
- xbox live or psn: Samura Yukisuna
- Location: Stuck in a place full of happy happiness known as Steam.
Re: fixed Magnastaff released!
this, like every version's off the staff's, have the 'metal' part that need's the "power of two dimensions"...
why is this working for everyone else than me?
why is this working for everyone else than me?
- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: fixed Magnastaff released!
ah, i remember that this is another metaltexture, not the original
i must have copied this one over the original one
i gonna fix that
to get rid of the problem wither resize it to 512x512 or donwload wazmols second asetspack i reuploaded, which includes the texture
i must have copied this one over the original one
i gonna fix that
to get rid of the problem wither resize it to 512x512 or donwload wazmols second asetspack i reuploaded, which includes the texture
- Sky_216
- Droid Pilot Assassin
- Posts: 2086
- Joined: Mon Feb 13, 2006 3:28 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: fixed Magnastaff released!
Ty D.U.C.K.
Will definitely use both.

-
- Field Commander
- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: fixed Magnastaff released!
anyone know the coordinates for the magnastaff hud?
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: fixed Magnastaff released!
surely are the same than lightsaberYaNkFaN wrote:anyone know the coordinates for the magnastaff hud?

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- Field Commander
- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: fixed Magnastaff released!
they're actually not I tried the lightsaber's and the rifle's
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: fixed Magnastaff released!
try use fussioncutter soYaNkFaN wrote:they're actually not I tried the lightsaber's and the rifle's

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- Field Commander
- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: fixed Magnastaff released!
got it!
Position(-0.309656, 0.383992, -0.002562, "Viewport")
Rotation(355.836060, 135.827820, 69.479843)
Scale(0.550000, 0.550000, 0.550000)
=) anyone feel free to use it
Position(-0.309656, 0.383992, -0.002562, "Viewport")
Rotation(355.836060, 135.827820, 69.479843)
Scale(0.550000, 0.550000, 0.550000)
=) anyone feel free to use it